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View Poll Results: How would you prefer?
All in a single mod (only 1 Big Mod) 42 52.50%
Just the way it is (in parts) 38 47.50%
Voters: 80. You may not vote on this poll

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Old 02-06-12, 09:27 PM   #1
THE_MASK
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nice
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Old 02-06-12, 10:01 PM   #2
Hartmann
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Great news
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Old 02-07-12, 02:22 AM   #3
DrJones
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Great News....Great Idea to create big mod Packages wich works together

Best Regards

DrJones
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Old 02-07-12, 04:07 AM   #4
Stormfly
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Hi, thanks for investing so much time testing mods.

it would be fine if you could post your system spec`s also...

...i see you have SDBSM`s additional crew sounds beta in use, did you saw any short crew animation interrupts and or warpings together with crew chat sound sample interrupt then (just some random interrupt`s of the current playing crew animation and chat sound sample until the next chat is triggered then)

...do you use a mod for a more real surfaced boat hight (lower profile), pitch and role behavior ? (i have a fine tuned personal special version customized by Stoianm here, it maybe need to be merged with TDW`s revisions for KZS Hull wetness for U-Boats + co tower and deck.)

...there should be an option for "Naights Submaine Textures (internal)", this interrior mod is next to Steel Vikings the most used one.

...plz note that "06 - Dynamic Environment SH5 Sounds V2.1" use only 2 channel inviroment sounds, they overwrite some SDBSM`s quatrophonic enviroment sounds. It`s of course only noticeable if you use more than 3 speakers. (i wanted to help Stoianm making his new enviroment sounds also quatrophonic but didnt have the time atm. )

...also "05 - Stormys DBSM SH5 v1.3 optional NavMap babelling" is not loved by all, should be optional.
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Old 02-07-12, 05:33 AM   #5
limkol
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Great work
I agree with Stormfly regarding Naight's Submarine textures internal. Many Nvidia card users (including myself) have had problems with flat yellow internal lights. I have also had problems with Sober's See Thru Wake Fix.
It would also be nice to have Stoianm's Pitch and Roll.
Congratulations and thanks for the amount of work you have put into this compilation.
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Old 03-06-12, 02:58 PM   #6
SH5 Fan
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I play with part 1 and 2.
Can I use part 5 (OH) without part 3(new ui)?
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Old 03-06-12, 03:04 PM   #7
pedrobas
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Quote:
Originally Posted by SH5 Fan View Post
I play with part 1 and 2.
Can I use part 5 (OH) without part 3(new ui)?
yes you can
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Old 02-07-12, 05:40 AM   #8
Magic1111
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WOW, very nice!!!

I´m looking forward to an release of your great MOD-Compilation!

Best regards,
Magic
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Old 02-07-12, 06:22 AM   #9
flostt
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Hi pedrobas

I am not sure but I think that Part 2 / 4 - NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 is already included in Part 6 / 04 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast
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Old 02-07-12, 07:34 AM   #10
TBear
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this is awsome. When done fidling my mod for SH4 im going back to SH5 abit and you just made that 10000000000 times easyer

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Old 02-07-12, 08:43 AM   #11
pedrobas
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Quote:
Originally Posted by flostt View Post
Hi pedrobas

I am not sure but I think that Part 2 / 4 - NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 is already included in Part 6 / 04 - Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast
Yes but I´ve removed it from "Equipment_Upgrades_Fix_v1_4 +patch + hotfix_byTheBeast" so it´s only in part 2

Thanks for comment.
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Old 02-07-12, 08:39 AM   #12
pedrobas
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Thank you very much for your suggestions and information Stormfly, that´s exactly want i was expecting. Specially when they come from "the author"of the mod, and in this case one of the "must have" mods of the compilation.
Quote:
Originally Posted by Stormfly View Post
Hi, thanks for investing so much time testing mods.

it would be fine if you could post your system spec`s also...
I´ll do later on, just can´t remenber some spec´s now.

Quote:
Originally Posted by Stormfly View Post
...i see you have SDBSM`s additional crew sounds beta in use, did you saw any short crew animation interrupts and or warpings together with crew chat sound sample interrupt then (just some random interrupt`s of the current playing crew animation and chat sound sample until the next chat is triggered then)
To tell you the truth i haven´t noticed anything strage.

Quote:
Originally Posted by Stormfly View Post
...do you use a mod for a more real surfaced boat hight (lower profile), pitch and role behavior ? (i have a fine tuned personal special version customized by Stoianm here, it maybe need to be merged with TDW`s revisions for KZS Hull wetness for U-Boats + co tower and deck.)
No, and is one of the mods i wanted to ask to the people for. I was a little bit confused about what is the best here. So if you´re so kind you could you send it to me?.

Quote:
Originally Posted by Stormfly View Post
...there should be an option for "Naights Submaine Textures (internal)", this interrior mod is next to Steel Vikings the most used one.
Added like OPTIONAL in part 2

Quote:
Originally Posted by Stormfly View Post
...plz note that "06 - Dynamic Environment SH5 Sounds V2.1" use only 2 channel inviroment sounds, they overwrite some SDBSM`s quatrophonic enviroment sounds. It`s of course only noticeable if you use more than 3 speakers. (i wanted to help Stoianm making his new enviroment sounds also quatrophonic but didnt have the time atm. )
Didn´t know. Just removed then

Quote:
Originally Posted by Stormfly View Post
...also "05 - Stormys DBSM SH5 v1.3 optional NavMap babelling" is not loved by all, should be optional.
Remove from base pack and added like OPTIONAL in part 4
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Old 02-12-12, 02:04 AM   #13
youpi
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Waow exactly what I'm trying to do yesterday...I had not seen your post before ! Great works so many thanks...

Just a few question do I need these mods and where can I put them in that case ?

-Historical Ship Equipment 1.3
-AirTorpedoes
-A Fistful of Emblems v1.51
-Black_Skin_albrecht
-Church's NavMap v1.0
-Icebergs v2.4
-Officers skin by Naights
-Old Style Explosions V1.1
-SteelViking&Community's Underwater Mod
-SD_MapCourseLine_tiny_arrows_ocred
-SD_MapLocationNameFix_v1_2
-Emtgufs Aspect ratio 16_9
-SAS special abilities simplified
-AOB slide ruller for TDW UIs and MO by stoianm
-Kriegsmarine Grid Map for MO and TDW UIs by stoianm
-sobers realistic hydrophone operator SH5

There is a translation FR for the Open Horizon 2 where can I put it ? (yes I'm french).

Thank you
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