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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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What can i say other than
![]() Send my beta campaign to my beta tester. Knew about bugs etc, but easyer to have someone else nail them ![]() Used the Takao (not implementet, but as test bed since its a surface campaign) And he loved it. Of all the ships he have gone through so far, the Takao was the best one, simply becuase it fits perfectly with the campaign. Sir tx tx tx At a later stage i might ask to include it as the campaigns main player ship, but that is stil out in the distance. Your help with both campaign explanation, ship explanations and now this ship are priceless. You should recive an order for your dedication... TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress Last edited by TBear; 02-06-12 at 03:49 AM. |
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#2 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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I lightened the bridge on the Takao.
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#3 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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i have general question about ships...when you enter the map to fight the AI some times dont fire back at you no matter if you are on american side they just ignore you...is there a way to change that?
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#4 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
So I need more information.
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#5 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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ok then i was trying the CL dido cruiser from cdp44 and the mission is tokyo saipan convoy...well my crew automatic engage the first ship...if i remember right it was a cruiser....after that they did not fire back...and no range was not the error...maybe i should change the entry date of the ship? who knows.....
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#6 | |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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![]() Quote:
Peabody have been my mentor, and even i do things abit diffrent than him. personal Surface ships are a nightmare, other persons ships are plain hell... TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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#7 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
|
![]() Quote:
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#8 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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ok friend i have check it out...its a stock single player mission and it has lots of akizukis and asashios....so i dont think that the problem will be the AIship guns...for example if i take your kongo ship before i can say aaa they start shooting like crazy on me:/ anyway in other missions are ok....see ya
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