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Old 02-03-12, 03:16 PM   #1
Karle94
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Quote:
Originally Posted by iambecomelife View Post
Thank you very much for this work. I never could understand how they decided that battleship guns produced bluish smoke.

I'd like to incorporate it in "Wolves of the Kaiser" if you don't mind.
When it`s done, sure. For some reason this mod won´t work on my laptop. I have changed the two textures listed in the Materials.dat. When I fire the guns there´s no changes.
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Old 02-04-12, 02:11 PM   #2
I'm goin' down
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Very, very nice after shot pic.
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Old 02-05-12, 07:28 PM   #3
Karle94
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Turns out this mod has a side effect. As can be seen in this picture:
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Old 02-05-12, 11:59 PM   #4
iambecomelife
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I never knew that they used the same effect texture for ship fires and gun salvos.

At least you can get around it by adding a new material with S3ditor.
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Old 03-10-12, 03:11 PM   #5
Karle94
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I`ve been messing with the materials.dat and particles.dat. I have also changed the contrast on the explosion textures to get more difference between orange and yellow flames. The results is this:

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My SH4 blog here:
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Old 03-11-12, 05:42 AM   #6
yamatoforever
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Cool!
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Old 03-24-12, 01:01 PM   #7
Karle94
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This mod: http://www.subsim.com/radioroom/show...=1#post1860193 has been merged with my sound mod.

Together they have formed this mod: http://www.gamefront.com/files/21462...Flash_V1.0.rar
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