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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi sidmo!
Quote:
- Have you start a new campaign ? - At least (also with wrong mod order) they must appear in museum. ![]() then you have only new ships in game and also your currently campaign, without other changes.
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#2 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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![]() Quote:
- OH II v1.6 As for MTNS, the mod order is quite litterally just: - MTNS All through JSGME of course. Anyways, with both OH II and MTNS I get the same error/glitch. All the modded in ships look like this: (both in-game and in the Museum.) ![]() ![]() As you can see the Flags, weapons, and crew shop up, but the rest of the ship's textures don't for some reason. |
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#3 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Iīve seen you have ask the same question in the OHII-Thread. The problem is that I also canīt help you. Thats are OHII ships. I use for mtns-ships another way for the textures, but if you say they look the same?
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#4 | |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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![]() Quote:
I have no idea where to begin looking for the problem. It seems that some other people have had the same problem but no one has been able answer the problem, hmmmmmm. |
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#5 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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I now not much about the older versions, but I think the game is patched to 1.2?
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#6 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: Huelva, Spain
Posts: 664
Downloads: 301
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Hi again, you thought i was left
![]() Yesterday i was all day reinstalling things, ordering mods etc.. just in case it was something wrong in my SH5. After many tests i CAN CONFIRM that SOAN isnīt working properly. With "properly" i mean that the automatic recognition is not working for many ships (some of them work). The thing is that the ships ARE in the SOAN but it doesnīt recognice them when you ask for "identify Target". So it must be something in the shipīs cfg files or in names.cfg in roster. With OHII all ships are recogniced automatically in SOAN, then with OHII+mnts, problems start. Iīm getting mad with this. I NEED HELP here to understand how the SOAN recognice automatically a ship. (Iīm looking at you TDW ![]() |
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#7 | |||
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hi Pedro!
Quote:
![]() I see your problem isnīt solved with the country names. ![]() Quote:
Quote:
Also for the other it seems to work, with the same files. Yesterday Iīve used the reconition for myself, but only on some ships. No error. In my eyes, the problem must be another. ![]()
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#8 | |
XO
![]() Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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![]() Quote:
So I can conclude everything is OK with SOAN for me. I must also explain I didn't touch any files to replace 'names' language files and use the same as are in linled version (german I quess). The only issue in this case some latters in shipsname look strange ![]() |
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#9 |
Sailor man
![]() Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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#10 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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I donīt know which version. The functionality of the dat-models, that are the new ships, was not given by beginning of shV. It came only with a later version.
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