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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||||||||
Rear Admiral
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In Sh4, this is not so, because it supports many resolutions and aspect ratios. It's a nightmare to get it all working correctly, so i think they took the quick and expedient solution with a command bar along the bottom. My personal advice, is to use keyboard shortcuts. At least thats what i did in SH3 anyway. Once i remapped the keys to a SH3 layout, it was MUCH easier to access the game. Quote:
1.) Greater resolution and aspect ratio support. My 1900 X 1080 monitor just doesnt like SH3, which admitidly , is starting to show its age. 2.) Load times are MUCH quicker in SH4. SH3 load times drive me insane. 3.) Greater choices, and alot of potential. Statistically speaking, with a fully modded US and German campaign, you conceivably have the option of skippering every Submarine type that plied the waters of the Pacific and Atlantic. That's alot of choices. In SH3, you have Half of that, and in Sh5, you only have 1/4 of that. |
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#2 |
Bosun
![]() Join Date: Feb 2011
Location: Sandusky, Ohio
Posts: 67
Downloads: 50
Uploads: 0
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Thanks for the info Ducimus. I sank two ships last night one with the deck gun and one with torpedoes. My first kills!
I am getting used to the new key configurations. I wish there were more keys setup though, it takes me longer to do some things using the menus. Good thing sub sims mostly, aren't time critical. I also took 3% damage from a plane dive bomb... The flak gunners barely even seemed to try shooting... So now I just go full speed ahead and dive. I really like the new mission structure... I had to deliver supplies then patrol one area and sink 5000 tons and now I'm off to another area and I've only used two torpedoes. This interaction is really neat and I liked it. Another thing I like is the crew "special abilities" and ranking system. I gave myself extra renown to initially equip my UBoat and I got a crew member with a special sonar skill... interesting. My biggest question now is... according to my captain's clipboard ![]() Also, let me guess, there really isn't a sound / detection gauge in SH4 either... I always like that in SH3 because I don't think my speakers accurately convey the noise being created in the ship and I have no idea how likely I am to be heard... I don't have that personal experience. Hence I think the gauge helps convey that information to me in a way I can understand. Also, I have a pretty nice monitor and I set the game to 1900x1080 like yourself... The problem is the aspect ratio didn't change. I can switch my monitor's display between 4:3 and 16:9... when I put it to 16:9 the dials are not round but oval shaped. When I put it on 4:3 like I do for SH3 they appear normal. I did not reset the game after changing the graphics settings though. So maybe next time I launch the game it will correct the aspect ratio. Until then I put my monitor back on 4:3 while playing SH4 last night. Another thing, when I sank that boat via torpedo last night I was expecting some cool hull damage effects. I thought I saw holes in boats on Youtube. I did fire under the ship with magnetic detonation, so maybe that doesn't cause those big holes to appear. It was also a T3 tanker, so maybe it's tougher. Thanks in advance everybody. |
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#3 | |||
Rear Admiral
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#4 |
Bosun
![]() Join Date: Feb 2011
Location: Sandusky, Ohio
Posts: 67
Downloads: 50
Uploads: 0
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Thanks again Ducimus!
Could they make it any more obscure with the pencil thing? I thought it was just another drawing tool. It highlights something like "friendly units". I honestly thought it was a different color pencil for marking friendlies on the map or something to that effect. Hehehe, I would have never figured that out of my own. I would have thought they left the call scout button off the menu by mistake... Good to know about the resolution thing. I figured that might be the case, but I didn't want to close out last night and reload the game, takes up game time ![]() Is there a free roam button for inside the ship? Is there any way to know which ships are neutral and which are enemy with realistic difficulties? The flags in the electronic manual are handy. I'll have to print that page out. Still doesn't help that I'm not familiar with that campaign and have no idea about when and who I can attack that is non-British. I'll assume they are always safe. } ![]() I always liked having my map and book for SH3... I got the gold edition, you think it would come with that kind of stuff. |
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#5 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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; side 0 - neutral ; side 1 - allies ; side 2 - axis So in a sample entry (actually two entries for one country): [SideEntry 31] Country=Netherlands Side=0 StartDate=19390909 EndDate=19400510 [SideEntry 32] Country=Netherlands Side=1 StartDate=19400511 EndDate=19451231 So you will see the Netherlands is neutral (side=0) from 1939 to 1940 then they are Allies (side=1) from 1940 to 1945. Since SH4 starts in 1941, you shouldn't have a problem with any of the countries. (And the uboat add on starts in 1943.)
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