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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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![]() Except that four Mk 10's have a much better chance of exploding when they should than the early Mk 14's While the Torpex used in the Mk 14 is better suited for sinking ships than the TNT used in the Mk 10's, that Torpex won't be of much good if it is not exploded next to the ship. I would rather hit with four Mk 10's than not hit with three out of four Mk 14's ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#2 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
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One Sargo class has a interesting story behind it:http://en.wikipedia.org/wiki/USS_Squalus_%28SS-192%29
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#3 | |
Planesman
![]() Join Date: Jul 2011
Location: In the corner of shame
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I used to be a huge submarine guy but now I'm a huge submarine girl ¯\_(ツ)_/¯ |
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#4 | |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
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#5 | |
Fleet Admiral
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#6 |
Navy Seal
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Location: Kentucky
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20 yards beyond the maximum range of Mk10(though I bet they are cutting out a bit farther away than 20 yards) I am guessing my guess is that he is firing at them while in range but not realizing that the target is slowly sailing out of range.I used to have this problem way back when.If that is the case then his success rate could go up a bit if he gets new sub and starts using
Mk14s set to slow speed he is already accustomed to getting in to S-boat attack range with all that extra range of mk14s he should be good if the only error is firing from too far for MK10s to make it. |
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