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#1 | |
Seasoned Skipper
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Iambecomelife released the MFM 3.2 at 2 or 3 weeks ago as the newer Version and deleted the Links for the Beta and Lite Version in the first Post of this Thread. So Long Maik |
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#2 |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
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I don't know what that mod changed, but i now need 3 to 4 torpedoes to sink a freighter. that is a lot in my book. anyone has any ideas?
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#3 |
Rear Admiral
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I don't know if the MFM does anything to the merchants' damage models but if you also installed GWX3 prior to adding the MFM, GWX *does* makes changes. Primarily in the way merchants take damage, with GWX it's mostly flooding that will cause them to sink, which can take a lot more time and/or holes in a ship (as it does in real life) than what you were used to with the stock game.
If you are pumping 3-4 eels into a small to medium merchant in a very short time using GWX, yes it may sink a lot quicker but it might have sunk anyway with 1-2 hits. It's just a matter of being patient and letting the flooding from the first hit(s) do its job. It is unlikely that a ship of any substantial size will take catastrophic damage and sink immediately from just one hit, unless it's a really well-placed and/or lucky one or some other factors like the weather and sea-state are also working in your favor to cause faster and heavier flooding. Unless it was a Passenger/Cargo, in which case its holds were full of life preservers and ping pong balls and it's not going to sink even if you cut the bloody thing in half. ![]() |
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#4 | |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
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Edit: Read here about the HMS Patroclus and U99
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![]() "I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." ![]() Last edited by danasan; 01-23-12 at 11:39 AM. |
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#5 | ||
Eternal Patrol
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Umm...
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On the other hand an American sub had much the same experience. This is an account from USS Whale. Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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#6 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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12GB RAM?
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U-552 Tiger IDF |
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#7 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,182
Downloads: 279
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#8 | |
Chief of the Boat
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#9 | |
Chief
![]() Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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The stock ships appear to behave as they always did with GWX 3.0: a large cargo shp for example still goes down from the flooding after one eel to the bow. The MFM ships however seem to need at least two torpedos, no matter which size they are. Edit: Demo effect - I just hit a MFM ship in the bow and it went down like the big stock ships. ![]() Edit: Second try on a similar ship - this time it stayed afloat and needed a second torpedo. After all, I think this just adds to the realism. Last edited by Kaleun Cook; 01-23-12 at 01:02 PM. |
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#10 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
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You are right, Steve, I should have put unsinkable into quotation marks. That ship was made of iron, and be sure - it will go down.
![]() Edit as I found the English quote: "She's made of iron, sir! I assure you, she can... and she will. It is a mathematical certainty."
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![]() "I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." ![]() Last edited by danasan; 01-25-12 at 12:48 PM. |
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#11 |
Eternal Patrol
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![]() ![]() ![]() "Sink 'em all! Or at least spit in their eye!"
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“Never do anything you can't take back.” —Rocky Russo |
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#12 | ||
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,182
Downloads: 279
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![]() Quote:
Quote:
If memory serves me correctly, you are both right. I think Reece may have delved into this a tad deeper and adjusted some stuff. Again if memory serves, it had both positive and negative effects. Try a search, good hunting ![]() Best regards. Fubar2Niner |
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#13 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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I hope, that many problems by me would solve new OS 64bit. I will see.
Thanks Fubar ![]()
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U-552 Tiger IDF |
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#14 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,182
Downloads: 279
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Best of luck my friend
![]() Best regards. Fubar2Niner |
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#15 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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Hello Fubar, of course, I used the 4GB patch with my 32bit OS, but I can´t run MFM 3.2 with all others mods (large modsoup) on my PC.
The whole modsoup was OK, but with MFM 3.2---- CTD.
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