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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Nov 2008
Posts: 28
Downloads: 138
Uploads: 0
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Hi there,
My mission was Insertion of agent in Akkeshi off Hokkaido. But I struggle to find convoys on all missions, Thanks, Bruce |
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#2 |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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I have limited experience with TMO 2.5 +RSRD (just 3 war patrol, all early war).
But everytime I feel like a a war patrol is not being "rich" in terms of convoys,I test ports.. so far I have successfully entered Manila, Balikpapan and Saigon, in each ocasion sinking the biggest merchant docked and then run away unharmed. If anything, it is too easy to get in and out of a port with TMO 2.5... maybe this is related to early war conditions? |
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#3 |
Watch
![]() Join Date: Nov 2008
Posts: 28
Downloads: 138
Uploads: 0
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Hi , Thanks, I'll check out the ports
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#4 | |
Navy Seal
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![]() Quote:
RSRD operates differently than other mods.RSRD does not spawn generic random convoys, the convoys represent real life convoys(lurker took the info from a book listing IJN convoys) times, dates, and routes are prob about 95% accurate, which is cool.Thing is, convoys are not spawning at a rapid rate.Less convoys in early war and in some areas no convoys.The maps publishing usually are not that helpful.What I did was look at logical convoy routes then opened the camapaign traffic via the mission editor which showed the routes. Open the mission editor..open up RSRD/campaign and find the appropriate convoy year, itll show you the routes.Plenty of convoys in RSRD. |
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#5 | |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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![]() Quote:
Another interesting way to deal with low traffic... somehow gamey, is to open a history book or search wikipedia for major sea campaigns or landings and then be there on time! This way, I can get very good quality targets (like ocean liners filled with troops), but also, and more important, I can relate to what is happening in the war. This works very well starting from Manila. |
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#6 | |
Eternal Patrol
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Working on my Ship Names mod for SH3 Commander I speculated that it might be possible to recreate every single convoy, with the real ships in their historic positions. Then all an enterprising player would have to do is look up the convoy and know where it would be on what date, and exactly which ships to shoot at for maximum results. More accuracy, less realism. Fun, in a headache-inducing kind of way. ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Sparky
![]() Join Date: Mar 2009
Location: Toronto, Canada
Posts: 153
Downloads: 105
Uploads: 0
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![]() Quote:
I also really enjoy doing the research on each campaign, I recently found this on the Phillipines campaign http://www.history.army.mil/books/ww...ents.htm#part2 and now I can understand what was the reason for all those multiple landings in Luzon... For me, this is much better than killing generic convoys |
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#8 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Personally, I like to be surprised. Also, I consider it better not to have too much traffic. It presents more of a challange that way. |
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