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Old 01-19-12, 06:29 PM   #1
SteelViking
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@TDW yep it sure is amazing, that's for sure. Wouldn't mind if it was a little easier to learn

Quote:
Originally Posted by Kentrat View Post
Evening All!

Just a quick question Steel Viking, is the 1.2.1 Nvidia patch now redundant too?
Hmmmm, no. Any patch dealing with Nvidia graphics cards are still going to be needed. What you should do is this, install patch 1.2.2, and then apply any Nvidia patches over top of that. All the fixes/improvements will make it through because the additions to 1.2.2 involve different files than previous patches. If that's not clear I can explain further.

Edit: Wait, no that probably won't work either! Sorry, wasn't really thinking about the details of that since I didn't make the nvidia patches. @TheBeast, I am guessing you made changes to all the .sim files for the nvidia patch.....I don't have time to check. Would you mind updating the nvidia patch with what I just did in 1.2.2. The only change is in the command room's .sim. The RPM meters need their types switched around.
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Last edited by SteelViking; 01-19-12 at 06:50 PM.
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Old 01-20-12, 02:05 AM   #2
TheBeast
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Quote:
Originally Posted by SteelViking View Post
Edit: Wait, no that probably won't work either! Sorry, wasn't really thinking about the details of that since I didn't make the nvidia patches. @TheBeast, I am guessing you made changes to all the .sim files for the nvidia patch.....I don't have time to check. Would you mind updating the nvidia patch with what I just did in 1.2.2. The only change is in the command room's .sim. The RPM meters need their types switched around.
I can not do anything right now. My Power keeps going off and on because of bad weather in Pacific North West right now.
Maybe in a few days.

If it helps, all I did was change how the Light Bulbs render.

Regards!
TheBeast
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Old 01-20-12, 10:33 AM   #3
Baseman77
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Thanks for give me some advise SteelViking. Loading your mod once again has fixed the problem. I think there was a failure while downloading the former files.
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Old 01-20-12, 01:26 PM   #4
Kentrat
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Thanks Steel Viking and TheBeast,

I'll wait until the necessary revisions have been made before installing 1.2.2, hope the weather improves for you TheBeast; maybe we should club together and get you a U.P.S in recognition of the sterling work you have put into SH5 for us .

Thanks again guys
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Old 01-20-12, 02:22 PM   #5
SteelViking
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Quote:
Originally Posted by Baseman77 View Post
Thanks for give me some advise SteelViking. Loading your mod once again has fixed the problem. I think there was a failure while downloading the former files.
Good, glad to hear you got it working!
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Old 01-20-12, 04:18 PM   #6
TheBeast
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@ SteelViking

Maybe you can do the required change so the Lights (Bec) display for NVidia.

Just happen to have this written down.
EnvMappingCtrl
- Type = 0-Cube
- TexturePath = data\Textures\TNormal\tex\ReflectCube.dds
- ReflectionMultiplier = 30
- FresnelFactor = 0

Do this for all lights in every room and lights change from that solid yellow thing to look more like a light.

P.S. You can also fix CRC error's caused by HexEdit in the GR2 files just by using TDW's GR2 Exporter and load/save the GR2 file.

Regards!
TheBeast
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Old 01-23-12, 04:38 PM   #7
Poacher886
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Sorry, i dont get it, there is a link to V1.2 and a link below to V1.2.1 patch!

Were's the link to the 1.2.2 patch??

Thanks
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Old 01-23-12, 04:52 PM   #8
SteelViking
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Quote:
Originally Posted by Poacher886 View Post
Sorry, i dont get it, there is a link to V1.2 and a link below to V1.2.1 patch!

Were's the link to the 1.2.2 patch??

Thanks
Just forgot to redo the wording there. Thanks for pointing that out. First post says what it should now.
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