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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
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You are not mistaken. I play my own modded version of Vanilla and they are there. GWX and others are just too heavy on resources for my rig.
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
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#2 |
Chief of the Boat
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GWX shouldn't be....it was designed to run on the same system specs as stock/vanilla, only the loading times are longer.
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#3 | |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
Posts: 197
Downloads: 163
Uploads: 0
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![]() Quote:
My rig has only got a 1.6 gig dual core, 2 gigs of ram, and an 8600GT with 250 mb of ram. GWX took very long times to load the one time I installed it, the museum even longer, and I suffered the occasional CTDs with it, more when I added mods. I didn't need or want all the extras, so I modded Vanilla with my own 16 kilometer enivronment, modified waterstreams and exhausts for the subs I use, scaled down graphics, etc. etc. With them I get a steady 60 fps alone and about 45+ when around convoys, and no CTDs. If there is something I see that I like or I think needs changing, I try modding it for Vanilla. I'm happy.
__________________
Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
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#4 |
Chief of the Boat
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As long as you are happy that is all that is required
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