![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]() Quote:
Last time I brought this up it became concluded that I didn t need it. I m not familiar with these things but my rask manager showed "sh5.exe*32 " and I guess that means 32 bit. windows 7 s own resource monitor showed approx 2.240 kb reserved for app by os and approx 2.000kb was working. Total in use was approx 3.600 kb and approx 2500 kb was available. I guess it s that reserved by os that we want up. my gfx is 2 gig as well and according to TDW those 2 gigs will also be reserved.No idea how I can check that. Last edited by Husksubsky; 12-22-11 at 12:54 AM. |
|
![]() |
![]() |
![]() |
#2 | |
Navy Seal
![]() |
![]() Quote:
I assumed that with our 64bit system (mine is home prem) I could use up to 16GB ram. But it looks like if the exe is running x86 (32bit) - we only get 4GB ![]() Anyone know if this is correct ![]() |
|
![]() |
![]() |
![]() |
#3 |
Black Magic
![]() |
![]()
If an app is being ran in 32 bit mode on a 64bit system then by all accounts it should behave like it's running on a 32bit system. I don't know Windows7 architecture all that well but I do know that a 32bit exe cannot run on a 64bit system unless that system switches to 32bit mode for it (the wow64 part of Windows - wow is short for Windows on Windows). Being in 32bit mode then it should only have access to 2^32 or ~4GB of memory.
|
![]() |
![]() |
![]() |
#4 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
|
![]()
Yes this disturbs me. I ll buy 12 gig. And I can do some testing. One thing I r4eally wonder about is where are those 2 gigs that my gfx card reserve from my memory? I think like this:
I have 6 GB . My win 7 uses 1.5 gb (TDW says) My gfx card uses 2 gig (TDW says) .we re now up to 3,5 and that means I Have 2.5 gb for my sh5.exe. No need for a patch since I don t have more mem to use. But I fear it doesn t look like this in real life. For example where does the GFX get its memory?Possible the system reserves in a way that the gfx card take from those 4 gb the sh 5.exe could have have used? And if you say the 32* files can allredy use 4 gb why then a patch? The patch was for 32 bit systems wasn t it ? where the limit was 3gb? (thus the reason I was told I didn t need the patch last time) I have win 7 ultimate |
![]() |
![]() |
![]() |
#5 | |
A-ganger
![]() Join Date: Aug 2009
Posts: 75
Downloads: 51
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Ace of the deep .
|
![]() ![]() I have 8 gigs of memory . |
![]() |
![]() |
![]() |
#7 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
|
![]()
I just re-installed SH5 after upgrading to Win7 64 Home Premium... my "analysis" looks just like Sobers... it is only recognizing 4GB. I have 8 GB + 1GB video RAM.
![]() The other strange item on that same screen is it said my graphics driver is out of date. But I just downloaded the driver from Nvidia this past weekend after putting my rig back together... |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|