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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
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![]() Quote:
![]() Seriously, though, I don't think it's possible in SH3.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
Uploads: 0
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LMAO ...
![]() Would be nice though to add that little bit of realism to the sim ![]()
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#3 |
Chief of the Boat
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I know of a couple of people who tried but without success.
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#4 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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I find that I can play only an hour or so before I am fatigued.
![]() Actually in game I manage my men as I enjoy managing all the boat activities - not something an exec. officer would do but it makes for more immersion. I am used to running crews and managing my guys in RL, so when ashore I like to keep that dynamic. Whatever floats your boat I say!
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#5 |
Eternal Patrol
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I used to insist on moving my men myself, but in the stormy weather and moving them every two hours I found myself taking an hour to cover one day of game time. Since I switched to "No Fatige" that same game-day takes about five minutes. It would take even less, but I still drop to 1x TC every four hours just to check the weather, and I still compile and send a position and weather report at the same time every day.
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“Never do anything you can't take back.” —Rocky Russo |
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