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Old 11-24-11, 07:59 PM   #1
Hans Witteman
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Hi mate,

Nice to see you getting your hand dirty in the wonderful world of modding i would really like to help you more on your project but for the moment i am pretty busy with our own.

Keep reading, search every damn post even on other site, send some money to advanced modders some here are pretty cheap to get!
Just joking eh eh keep it up and one day you will become hook to a point you will look back and say what have i did with my life... I'm getting old and i might not finish my work before i go to Valhalla and best of all i did it without a pay check.

Irony is so fun some time i couldn't resist.

Keep up the good work mate.

Best regards Hans
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Old 11-24-11, 08:28 PM   #2
Fish In The Water
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Quote:
Originally Posted by Hans Witteman View Post
...keep it up and one day you will become hook to a point you will look back and say what have i did with my life... I'm getting old and i might not finish my work before i go to Valhalla and best of all i did it without a pay check.
Sounds great! Where do I sign up?

But seriously, few people are lucky enough in life to actually pursue their passion. So if you're willing to sacrifice in certain areas to do what you love, who's to say you're wrong?
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Old 12-02-11, 11:28 AM   #3
postalbyke
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I moved the gauges forward and added a shallow depth gauge... I've begun playing with this conning tower installed. I still need to fix the texture on the light bulb... Can anyone point me to a good resource for making shadows and implementing them? elsewise, I'll have to make a different texture for every part and hand-paint the shadows on each lol



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Old 12-02-11, 03:58 PM   #4
U570
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Looking pretty good, postalbyke. Can't wait for it to be released
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Old 12-04-11, 11:33 AM   #5
flakmonkey
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Looking really impressive so far, ive often wished the type IIs had a proper tower interior.
As for shadows, just use your 3d app of choice, whatever program youre making the new geometry in. Light the scene as you like then look for texture baking options within the 3d program, this will differ for each 3d program. You can then create lightmaps for use in game.
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Old 12-04-11, 11:24 PM   #6
postalbyke
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Thanks, guys!

I'll give that a try, FlakMonkey
Right now I'm using Sketchup, but I've been trying to get into... 3ds? lemme look... oh, bother I've lost the durn thing!

Yup, deleted it somewhere along the way when I couldn't import/export models to SH3...
gonna re-download :P

edit: Gmax, not 3ds! I'm also going to be trying a model conversion program instead of just using wavefront files... *crossing fingers*
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Last edited by postalbyke; 12-05-11 at 11:30 AM.
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Old 12-10-11, 01:00 AM   #7
postalbyke
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Okay! I'm thinking about releasing without shadows, just gotta spit-polish this thing, maybe someone can bring it to a mirror shine

Orrrr I just got a PM from someone helpful!
Alright, everyone, this might get off the ground!
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