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Old 11-19-11, 10:04 AM   #12
Hitman
Pacific Aces Dev Team
 
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Join Date: Sep 2002
Location: Spain
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Quote:
Originally Posted by makman94
....

thats one other story that needs a lot of discussion Rubini ! point is this: are we after 'realism' ?...becuase if the answer is yes then you must not be able to see your nose during deep night (no moon nights). now, if you don't like the 'hardcore' dark envs then you (the player) will be able to see the ship at large distances....
Well, yes and no. Yes it is true that sailing on a dark night you might not see the bow of your own ship, but the reason is that you see it pitched against dead black water. However, if you watch an object that is taller than you and is against the sky, that is a different thing and the ambience light might at least show you its silhouette -even if only by contrast.

I can't explain that, I have experienced it when sailing at night but it is difficult to describe. Simply consider two things of huge influence:

1) The ambient light level in the air

2) What you pitch the object against, i.e. the background.

The effect is quite weird because from a high merchant's bridge you would actually be able to spot an uboat at some distance because it is silhouetted against the sky, but as soon as it comes close, you are higher than him and will see it against the black water -where you don't stand a chance of spotting it even if very close!

I guess this is impossible to translate into the game
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