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Old 12-16-05, 02:02 AM   #1
Ghost Dog
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I think I have to agree with the grouchy people on this thread, DW could be and can be so much more. I think back to my Commodore 64 days and think what was done with 64kb ram and shake my head.

An industry follower friend of mine said "theres no money in PC games except shooters and MMORPGs". An exaggeration, yes. but has rings of truth to it. The amount of piracy is just ridiculous. I know people that have played every PC game on this green earth and never paid for ONE. Have I burned or downloaded a game? sure. BUT, I buy the games that are close to my heart. and yes, of course I bought DW......and Sub Command, AND 688i.....AND fleet command.......

I like the reference to FS2004. Im a sim nerd and heres a 'game' with no violence, shooting, bombing whatever and it has this massive following. its just crazy. the amount of 3rd party add-ons its just nuts. I can practically fly a new plane every day.

Sure DW is alright, but thats because its the only game in town. The PC game market is seriously ill, and thats mainly cause by two factors.

1. The age of game players. MOST real gamers are young kids, but everyone knows they only play consoles. PC gamers tend to be older, and therefore have real lives with school, work, kids, wives and SO....have less time to play games. Thats why, theres less of them.

2. Piracy. why do most people BUY a PC game? to get a legit cd key to play online. If a game doesnt have a big online thing going on, you'll probably just keep playing your burned copy and never 'upgrade' to a legit copy. PC gamers are older and smarter than console gamers, which is why they learn about bit-torrent, file-sharing and burning ISOs.


These reasons can usually answer most questions about PC games. Unless youre Counterstrike Source or World of Warcraft, whos buying???

back to DW. I'll just support what others have already said. Yes, there should be more platforms. Yes, there should be more content like missions, campaigns and database updates.

Here's a question for Jaime, honest answer now.

How many man hours would it take to add ONE NEW fully playable platform to the game?

give the status of staffing in SCS at this time, how long would it take for this to happen if it were decided tommorow? weeks? months?

you realise that your answer helps show us how much this is 'worth' to SCS.
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Old 12-16-05, 03:32 AM   #2
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Quote:
Originally Posted by LuftWolf
I'm not sure I like that idea...
Luftwolf,

I was not referring to doctrine mods...you can ALREADY do that without problems... I was referring to things that we cannot do now...probably some graphic improvement...or whatever...
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Old 12-16-05, 02:44 PM   #3
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Oh, ok.
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Old 12-16-05, 05:55 PM   #4
Wim Libaers
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Quote:
Originally Posted by Black_Dingo
I think I have to agree with the grouchy people on this thread, DW could be and can be so much more. I think back to my Commodore 64 days and think what was done with 64kb ram and shake my head.
Well, you won't fit many things into 64kB because there is some overhead in the new program files for Windows. That's why modern demos (demoscene, not game demos) are often given a 64k limit, because it is a challenge to fit much in such a size. When DOS demos were still common, there were many competitions with 4kB and even 256B size limits.

However, it is safe to assume that most game logic for a modern game can easily fit on no more than a few floppies, with compression. What takes enormous amounts of space are movies, textures and levels/terrain (in the case of DW a DEM that covers the whole world).

For some examples, and even a beta version of a first person shooter that's only 96k big:
http://www.maa.org/editorial/mathgam..._08_16_04.html
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Old 12-16-05, 05:59 PM   #5
goldorak
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@ Wim Libaers : can you please tell me what is a DEM ? :hmm:
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Old 12-16-05, 06:33 PM   #6
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Default Re: Its all been said before!!!!!!!! time and time again

Quote:
Originally Posted by Jamie
However, those goverment customers would not invest their budgets into our NavalSimEngine if they heard that the source code was released to the community and fans were creating their own controllable platforms. They would organize their teams of programmers, grab our source code and make the platforms themselves... (or at least TRY to)
Ohhhhhhhh...... ok now I get it. K, I won't gripe for mod tools anymore.... just new platforms every so often (even if just unofficial releases to throw us a bone
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Old 12-16-05, 07:48 PM   #7
Wim Libaers
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Quote:
Originally Posted by goldorak
@ Wim Libaers : can you please tell me what is a DEM ? :hmm:
Digital Elevation Models. A short description: http://www.geography.wisc.edu/sco/ma...lelevation.php
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Old 12-17-05, 09:09 AM   #8
drEaPer
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-> Dont feed the trolls <-



I have one thing to add though. Jamie, while it is common sense not to release the source etc what about giving us the possibility to change the interface (the 2D backhgrounds of the stations)?
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Old 12-17-05, 09:41 AM   #9
Ramius
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Quote:
Originally Posted by drEaPer
I have one thing to add though. Jamie, while it is common sense not to release the source etc what about giving us the possibility to change the interface (the 2D backhgrounds of the stations)?

:hmm: :hmm: Try looking here first
http://www.subsim.com/phpBB/viewtopic.php?t=45105
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Old 12-17-05, 02:07 PM   #10
drEaPer
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Quote:
Originally Posted by Ramius
Quote:
Originally Posted by drEaPer
I have one thing to add though. Jamie, while it is common sense not to release the source etc what about giving us the possibility to change the interface (the 2D backhgrounds of the stations)?

:hmm: :hmm: Try looking here first
http://www.subsim.com/phpBB/viewtopic.php?t=45105
Wow, didnt know. Cool!
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