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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Quote:
I think this is a good idea too, but I doubt it is possible in the game. I, like SS, also read that fleetboats had supplies (or could hold supplies) for 75 days, but don't know if they ever made patrols that long. I rather doubt it. It would have to be very wearing on the crew. I'm often playing with the S-class boats, so I would like to know how long they could stay out. Probably no more than 45 days or so. |
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#2 | |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
Uploads: 0
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__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#3 | |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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#4 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() This is a bit OT, but I have been playing WitP-AE ( a grand strategy Pacific theater game), and the short range of the S-class is a major limitation of these boats. The S-18 class have an endurance of only 4050 nm! As it turns out, that's not really enough. |
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#5 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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At least my base is Manila. Very close!!
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#6 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#7 |
Chief
![]() Join Date: Mar 2010
Location: São Paulo, Brazil
Posts: 321
Downloads: 462
Uploads: 0
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#8 |
Grey Wolf
![]() Join Date: Oct 2011
Location: Washington State
Posts: 977
Downloads: 126
Uploads: 0
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