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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
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RR, you're talking RL procedures, or game procedures only? Or RL skippers would indeed often use decks awash tactics?
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#2 |
Navy Seal
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Both. They ran decks awash almost all the times during night surface attacks. Even during the daytime, if they anticipated needing to dive quickly they would limit the amount of freeboard so they had less of a ballast tank to fill to get to negative buoyancy.
My specific comments were about game conduct though.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
Silent Hunter
![]() Join Date: Sep 2010
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![]() I've never used the "decks awash" proceedure in the game, so I don't know how that works, but it strikes me as a gamey tactic. I can't really see how lowering your depth a few feet changes your profile much or makes you harder to spot at night. In this sort of situation, you would be spotted by the phospheressence of the water or the silhouette of your tower against the night sky. Neither of these would be changed much by running decks awash. What would change would be that you would have tons of extra weight (and greater draft) slowing you down. Maybe I'm wrong, but I can't recall ever reading of this tactic being used. I can see using electric motors on the surface, in order to be quiet, but this is not quite the same thing. |
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#4 |
Eternal Patrol
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No one ever travelled in a decks awash condition. As you point out, it causes complications with drag and fuel usage. What is being said is that it was used a lot for night surface attacks. You want to be moving slowly to keep wake and phosphorescence down, and the lower profile helps when approaching enemy shipping, and you're already at or near neutral bouyancy which helps you get down faster if you are spotted.
The game doesn't reflect the procedure properly. I'm pretty sure that most decks-awash attacks were conducted on battery power, to help keep noise down. In the game that automatically makes you 'submerged', so the watch crew disappears. The lowered 'surface' depth is the only compromise available.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Navy Seal
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What!!!!???? No one ever used decks awash in real life!!!!????? Gamey????!!!! WTF!!!!! (that seems to be a trendy expression around here lately, just getting with the program.....
![]() Decks awash is a VERY useful thing in real life for limiting the profile and visibility of the sub and was used extensively both by the Americans and Germans. Both groups of captains thought that lowering the profile by fifteen feet was meaningful and useful. Yes, being heavier made no difference in speed, it would have slowed acceleration, but its most important effect was that the MBT already had lots of water in it. And negative was flooded, giving the sub instant negative buoyancy when they opened the top vents. In decks awash the lower vents were already open to let water in and only air pressure in the tank kept more from entering. What slowed the boats down, and that is replicated in SH4 is the increased wetted surface of the hull. With a Balao it's impossible to go more than 10 knots decks awash. That's good because above 10 knots the enemy spots you from a much greater range. When you are fully surfaced, not only is your profile 15' higher, but you have to let thousands of gallons of water into the ballast tanks in order to submerge. You can cut your submergence time by more than 50% by running decks awash and believe me they did it a lot in the war. It's a shame that we can't change from electric to diesel power. There were times when the real boats did that even when fully surfaced. We should be able to also. We also only have the choice of going to full charge batteries or normal running. We should be able to select which engines will drive and which will charge, as the real captains did. When you're out on the ocean, there is phosphorescence everywhere due to wave action. Unless you were leaving a wake at high speed, in most circumstances you would not have to worry about phosphorescence being visible around the boat. If it were calm, you would even have to worry about phosphorescence from disturbed surface water if you were at periscope depth and for some depth below that. It was normal procedure to submerge to 150 feet or so to do a high speed underwater run, partly for that very purpose. Of course, SH does not replicate that effect.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Eternal Patrol
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I hope that first one wasn't aimed at me. I was pointing out that they didn't travel decks awash, nothing else. It was used all the time for night approaches and attacks.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() I'm sure it was aimed at me. |
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#8 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
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