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Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
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Yes that bar at the bottom was one of the methods I was talking about at the top of this thread.
I was wondering if MCCD could be added to my list below without causing problems, as I have used it for quite some time before, but just started a new campaign with the mods as below- Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_8_0_ByTheDarkWraith OPEN HORIZONS II_full v1.4 TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.4) OHII v1.4 Patch2 Full OH II Campaign Radio Messages v4 OH II Minefield map NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith SUB - sumarines caustics NSS_Uboat7a NSS_Uboat7bNSS_Uboat7cNSS_Uboat7c41 Dark_Interior_V1 Church's SHV 1.01 Keyboard Commands v1.1 Menu - Das Boot Alarm Theme Goodbye Pacman With this set up, there are many crew dialugues missing compared to when i was using MCCD but I dont want to enable it if it is going to cause CTDs etc. ![]() |
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