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Old 10-14-11, 05:31 PM   #1
frau kaleun
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Ref's Terrain Extractor for SH3

http://www.mediafire.com/?dxugc1o7x75atux
So I got to wondering why every time I started a patrol in Kiel, I got instant reports of damage. Had a look at the campaign files and it turns out part of the subpens at Kiel are actually positioned over dry land.

Found this thread, I'm wondering if this Extractor thingy is something I can use to make the land under the subpens turn to sea, and if so.... how does it bloody work?

Or maybe it would be easier to move the "dot" that represents where your boat is placed when you start a patrol at Kiel, it would only need to be moved a little farther out in the subpens to avoid grinding the keel on, well, Kiel, for the first few moments after ordering Ahead Slow.

But I don't know exactly what to change to do that either.

In conclusion: HALP!
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Old 10-15-11, 01:33 AM   #2
SquareSteelBar
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.... how does it bloody work?...
.
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Old 10-15-11, 01:43 AM   #3
SquareSteelBar
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There's a tutorial included:

ref's SH3 Terrain Extractor



.
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Old 10-15-11, 06:55 AM   #4
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is it possible to use this to add Rockall into the game?
and has anyone already done it?
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Old 10-15-11, 06:59 AM   #5
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Are you going to build an island?
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Old 10-15-11, 06:54 PM   #6
frau kaleun
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.


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There's a tutorial included:

ref's SH3 Terrain Extractor
I downloaded from Maik's archive already, is there something else at this URL? Because the tutorial that came with what I've got now refers to too many things I don't know anything about on the apparent assumption that anyone reading it will know something about them. I feel like a monkey looking at the back of a watch. A very, very, confused monkey.

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Are you going to build an island?
Yes, and then I'm going to put you and Jim on it where your impending romance will be allowed to blossom in all its inevitable glory without the rest of us having to watch.

Seriously, though, all I want to do is put sea instead of land under the darn subpen I'm in when I start a patrol from Kiel. I realize that there are probably several ways to accomplish this, and I don't know how to do any of them. Overall I would prefer not to have the subpens situated partly on dry land, since that looks funky when you zoom in on the map, but I would settle for just moving the spot on the map that the game recognizes as the start/finish point for a patrol from that base. Which I would think would be the easiest and not involve anything more than editing a few files.
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Old 10-15-11, 07:01 PM   #7
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Yes, and then I'm going to put you and Jim on it where your impending romance will be allowed to blossom in all its inevitable glory without the rest of us having to watch.
Please!!...he does not need any further encouragement

You were near to an answer or failing that an offer of access to those who know...you naughty person you
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Old 10-16-11, 02:11 AM   #8
SquareSteelBar
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Quote:
Originally Posted by frau kaleun View Post
...I downloaded from Maik's archive already, is there something else at this URL?...
Yep there's a more helpful tutorial* included than in Maik's link. Maybe it terminates your 'monkey looking into clockwork' being...


Cheers




*done by Roberto Fernandez
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Old 10-16-11, 03:01 AM   #9
SquareSteelBar
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Originally Posted by frau kaleun View Post
...but I would settle for just moving the spot on the map that the game recognizes as the start/finish point for a patrol from that base. Which I would think would be the easiest and not involve anything more than editing a few files.
I think that's the less difficult way.

You have to fiddle with the 'Long' and 'Lat' [and possibly 'Heading'] values in ...data\Terrain\Locations.cfg for Kiel harbor to move the subpen [+ all coupled buildings]:

[Location 1]
Long=10.152396
Lat=54.344944

Heading=50
OnLand=false
ShowOnMap=true
FileName=Kiel
LocationName=Kiel

Helpful in this regard is to load Campaign_LND.mis into MissionEditor and using the values ['Long' & 'Lat' in degrees] shown in status bar when hovering the cursor above the black spot:





CAUTION:
there're many 'Kiel' entries in Locations.cfg. Be sure to get the right one...


...and don't forget to also move your sub's start point in Flotilla.cfg otherwise it will stick in the quay wall.



.

Last edited by SquareSteelBar; 10-16-11 at 02:57 PM.
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Old 10-16-11, 04:13 AM   #10
SquareSteelBar
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Originally Posted by frau kaleun View Post
...your impending romance will be allowed to blossom in all its inevitable glory without the rest of us having to watch. ...
Great news !



Congrats !!!
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Old 10-15-11, 07:47 AM   #11
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.
Ya but where do you plug it in and where's the on switch?

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