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#1 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I always was under the impression that it was simply the realism percentage.
(renown value of the ship) x (friendly/enemy/neutral multiplier) x (realism percentage) Friendly ships give you -10 multiplier, enemies are 1, and neutrals are 0 or -1, I can't remember.
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#2 |
Rear Admiral
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Good point, mookie, I had forgotten about that.
You only get the maximum possible renown for a ship if you are playing at 100% realism. If you are playing at 75% realism, you get 75% of the maximum renown possible, and so on. |
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#3 | ||
Chief of the Boat
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#4 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 177
Downloads: 151
Uploads: 0
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I play on 0% relisim so dose that mean I get nothing?
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#5 |
Rear Admiral
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#6 |
Chief of the Boat
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#7 |
Rear Admiral
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Looks like you'd get some credit for just getting on the darn boat.
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#8 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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There is a formula base:
FINAL RENOWN = {base ship renown value} * { (0.75 * realism %) + 0.25 } Say you sink a 250 Renown ship and are playing at 50% realism, your calculation is as follows: FINAL RENOWN = {250} * { (0.75 * 0.50) + 0.25 } FINAL RENOWN = {250} * { (0.375) + 0.25 } FINAL RENOWN = {250} * { 0.625 } FINAL RENOWN = 156.25 renown So if you play at 0% realism, you will still get 25% of the renown or 62.5 renowm. Welcome aboard!!! ![]() |
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#9 | |
SUBSIM Newsman
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#10 | |
Chief of the Boat
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