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Old 10-11-11, 08:10 AM   #3
Sailor Steve
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I don't use any of the SetKeys mods, preferring to edit Commands.cfg myself.

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Originally Posted by I'm goin' down View Post
1. Open all six four or six forward torpedoe tubes in one keystroke.
2. Open all aft torpedoes tubes in one keystroke.
SH3 let you open them all with the switches on the console. SH4 doesn't even let you do that. It would be nice.

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3. Close all torpedoe tubes in one keystroke.
Maybe, but probably just as easy to make them all close automatically at a certain depth.

Oh, and the linguist in me is forcing me to tell you that there is only one 'e' in 'torpedo'. 'Torpedoes' is the proper plural (for all those who like to misuse apostrophes).

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4. Crash dive to Periscope Depth;
They couldn't do that in real life. If you insist you can edit the CrashDepth file in each .cfg file in the Submarine folder.

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5. Level the submarine off after submerging;
Doesn't the 'A' key already do that?

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6. TC to search speed (say 1500 TC)
Don't know if that one could be done, but maybe.

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7. TC to maximum.
Somebody did it for SH3. SH4 should be just as easy.

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8. Set both the deck gun team and anti aircraft team to Battle Stations and to fire at will in one keystroke.
Interesting. I don't want my deck gun crew to fire right away, but I would think it's doable.

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9. Fire a salvo of two torpedoes with predesignated spread.
10. Fire a salvo of three torpedpes with a predesignated spread.
American boats couldn't fire salvoes. The Germans could, but the way it's done in-game is totally wrong. But that's nothing to do with the setkeys thing, so I'll drop it now.

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11. Some new search patterns.
That would be interesting. I don't use the game's search patterns anyway, but for those who do it would be nice to have more options.

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12. Open the Ship I.D. booklet when you have identified the target.
That's one I can definitely get behind. SH3 did it. SH4 should.
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