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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#13 |
Stowaway
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Got the package.
![]() After looking at many other formats? J3D is a pretty simple format to work with. The only thing I do not understand at the moment is a few bytes in each vert entry. ![]() I'm wondering if they may be a damaged version of the object or a seperate Texcoords thing for damages or something. ![]() I'll have to extract them and try them both ways to know for sure. I've only seen actual numbers aside from 0 for 1 model at this time. Once I finish a Template for 010 Editor it will be much faster to check existing J3D files to compare how many have a 0 or actual numbers in that section. Since switching to the 010 editor I've been able to figure stuff out much faster! Not bad for a $50.00 program! 3D Object Converter (which also costs around the same) seems to blend some verts or drop some meshes on the J3D format. So being able to write a Temple or Script with 010 allows a perfect extraction 'as the file is'. Last edited by Madox58; 09-30-11 at 03:29 PM. |
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