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#11 | |
Beach Leaf
![]() Join Date: Dec 2004
Location: Atlantic Shipping Lanes
Posts: 287
Downloads: 1
Uploads: 0
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![]() Quote:
Smoke in general seems to be a hot topic now and then. A lot of people want it toned down a little because of frame rate problems. It could be that we could actually expand it (the area) some, but thin it out at the same time and help the frame rates a little. It'll be fun to play with. I'm dying to see the difference in particle rate for oil smoke versus funnel smoke. Heavy oil smoke really drags my computer down. Maybe 10fps or less. TT |
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