SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-14-11, 01:23 PM   #6
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve View Post
This can be seen before you ever play the game. In the Torpedo Tutorial the nearest ship is sitting still. If you aim for the auto lock-on point (i.e. amidships) he will accelerate like a PT boat and avoid the eel. If you aim two meters ahead of his bow he'll sit there and watch it go by. You have to aim for the very bow or use two eels to make it work.

It's one of the bugs people have been trying to solve for six years. Thomsen's Ships mod goes a way toward fixing it, but it has never been truly solved.
Heh. Struggled with that a long time and gave up. I was very relieved later to learn that it was a bug.

Probably the first thing we should warn new players about.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun."
desirableroasted is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:43 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.