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09-07-11, 03:07 PM | #16 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
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Quote:
I understand what you mean because i am already working in SH4 at the moment and will show later on what i have done so far! The need for other team member is necessary if we want to release before the sun die off. I am learning the Sh4 structure and it seem pretty close to SH3 so far except some advanced features. Best regards Hans |
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09-07-11, 04:11 PM | #17 |
Eternal Patrol
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As I said on the other thread, I'm in, though I'm not sure what I can really contribute. If we can get a programmer who can activate the ship names function, then I can be a real help there. I've had ideas for a long time that I've wanted to try, because SH4 is also much better for the way it organizes the ship models.
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09-07-11, 04:15 PM | #18 |
Stowaway
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What the Heck.
I'll do what I can but I'm not very good at modding. |
09-07-11, 04:36 PM | #19 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Quote:
You naughty little boy! Arf if you can't mod then i am Jesus donkey! Seriously i just have my first look at SH4 under the hood and i can't believe i didn't look at it earlier! The possibility are amazing and i have to admit the water model is way better and with some HAHD tweak it will be the Atlantic the way i want it. I noticed that the caustic are not showing and i patch it to 1.4 i will have a look at the controller. I didn't install the u-boat mission yet just stock sh4 1.4. Edit: My mistake i will look like a noob the cd have install everything and i am already at version 1.5! lol Let's the fun begin and may you join in if you have the will and the time to do it let's do it for the sake of history. Best regards Hans Last edited by Hans Witteman; 09-10-11 at 12:50 AM. |
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09-07-11, 04:54 PM | #20 |
Stowaway
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Well Thanks to Ref?
90% of any SH3 Unit can be converted in less then a second. So any transfer of existing SH3 Units to SH4 has less work involved. I can't release it but I can do the conversions. I can probably write an app to handle what it does not. Thus cutting another 10% time loss. I can also have them setup to run a complete folder and all subfolders/files. 10 minutes? Any and all SH3 Units are converted and would only need detail work. To use this Tool from Ref requires Credits to Him and The GWX Team. I don't think that's a problem is it? |
09-07-11, 05:55 PM | #21 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
That would be a good start and for credits i think i am well know to give the credit to who it deserve! This should be embrace by all serious modders here instead of working solo i would love to see a real team effort to bring SH3 to SH4 i am willing with team approval to even change the name to make everybody happy. Also is there a specific tool for terrain or is it the same SH3 use? I want to start by re doing the correct configuration for Wihelmshaven haffen with lock and all the bell and whistle. Best regards Hans |
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09-07-11, 06:09 PM | #22 |
Stowaway
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Ref also did a Terrain Mod Tool for SH4 and released it here at SubSim.
All Terrain mods for SH3/4 were done with his Tools as no others exist. |
09-07-11, 06:11 PM | #23 |
Mate
Join Date: Jan 2010
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I think you guys are making a very wise decision modding this engine, Sh4 has so much to offer its to bad everyone seemed to skip it in favor of 5.. Anyway ill follow this religiously if you guys start work on it, maybe you can nudge lurker out of retirement.
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09-07-11, 06:18 PM | #24 |
Stowaway
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At one time I was heavily involved in an application that would take standard SH3 Campaign files and convert them to the SH4 style.
I no longer have the source but I do remember most of the outline. |
09-07-11, 06:33 PM | #25 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Ok tank for clarifying the matter and also will it be possible to completely remove SH4 GUI i mean the visible part like the icons and stuff visible? I want the GUI to look like the HAHD one that Mak made with his approval because mak and reaper didn't read the recent posts i made. Best regards Hans |
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09-07-11, 06:35 PM | #26 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Yep that would be neat if Lurker join in with Drakkhen and others advanced modder familiar with SH4 handling. Let's hope for the best Best regards hans |
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09-07-11, 06:36 PM | #27 |
Stowaway
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There are a number of Tools out there that will allow nearly anything you want for the GUI.
It's not much different from working on SH3 stuff that I know of. |
09-07-11, 06:42 PM | #28 | |
Kaleun of U-3
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Quote:
Ok that fine i notice a menu tool in the download section is it worth? For the menu 1024 ini Mak is our specialist at it let's hope he is in a good mood regarding the porting to SH4 because i think this will mean a little bit of work from him. Best regards Hans |
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09-07-11, 06:52 PM | #29 |
Stowaway
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UJaged or something like that I think?
I know I have it somewhere but I don't do menu stuff so I'm not the one to ask. |
09-07-11, 07:38 PM | #30 |
Eternal Patrol
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Are you familiar with the '6-Dials' mod that FBL-Sale made for SH3? It removes everything, and turns it all into slideouts. I'm sure the same could be done for SH4. At least I hope so.
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