SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

View Poll Results: What version of SH4 do you have?
Orriginal SH4 (no U-Boot missions) 285 23.59%
SH4 + Uboot Missions addon 923 76.41%
Voters: 1208. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 09-04-11, 11:15 PM   #1
caesura
Swabbie
 
Join Date: Sep 2011
Location: Boston MA USA
Posts: 12
Downloads: 4
Uploads: 0
Default

Ok, Cool I guess I can manage the ascent rates by only going up to 100 ft and then going to periscope depth from there when at high speeds.

I thought I saw someone asking about this before, but I didn't recall seeing a reply... Is there any plan on getting the ICBM's to work on the Ohio class like they did on the Typhoon class?

http://www.subsim.com/radioroom/show...=184167&page=4

I would love my Ohio even more if this was possible.

Oh, and any idea what files I could edit to make the torp storage capacity the same as the typhoon?

Thanks for your guidance.
caesura is offline   Reply With Quote
Old 09-05-11, 07:31 AM   #2
Marka Ragnos
Weps
 
Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
Default

Quote:
Originally Posted by caesura View Post
Ok, Cool I guess I can manage the ascent rates by only going up to 100 ft and then going to periscope depth from there when at high speeds.

I thought I saw someone asking about this before, but I didn't recall seeing a reply... Is there any plan on getting the ICBM's to work on the Ohio class like they did on the Typhoon class?

http://www.subsim.com/radioroom/show...=184167&page=4

I would love my Ohio even more if this was possible.

Oh, and any idea what files I could edit to make the torp storage capacity the same as the typhoon?

Thanks for your guidance.
i have 120 slots on my ohio
you need to edit the ohio upc file and the sim file with silent 3ditor

make sure the values are the same
Marka Ragnos is offline   Reply With Quote
Old 09-07-11, 01:36 PM   #3
caesura
Swabbie
 
Join Date: Sep 2011
Location: Boston MA USA
Posts: 12
Downloads: 4
Uploads: 0
Default

Cool, I upgraded my number of slots, but is there any way to make it so the modern torpedos load when I refit for a mission? When I dock I always get the old game standard ones and have to manually reload the newer ones.
caesura is offline   Reply With Quote
Old 09-07-11, 10:21 PM   #4
caesura
Swabbie
 
Join Date: Sep 2011
Location: Boston MA USA
Posts: 12
Downloads: 4
Uploads: 0
Default

I updated those two files, and all is well. If you want to update a career you also have to update the latest saved game file ActivePlayerUnits.upc file.


Now the only question is how to get it to load the torpedoes that I want when I refit, and not just put on the lame old ones. Adding in huge numbers of torps is tedious.

Last edited by caesura; 09-07-11 at 11:32 PM.
caesura is offline   Reply With Quote
Old 09-08-11, 10:07 AM   #5
Marka Ragnos
Weps
 
Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
Default

Quote:
Originally Posted by caesura View Post
I updated those two files, and all is well. If you want to update a career you also have to update the latest saved game file ActivePlayerUnits.upc file.


Now the only question is how to get it to load the torpedoes that I want when I refit, and not just put on the lame old ones. Adding in huge numbers of torps is tedious.

that is very possible; go back to the subs upc file where you changed the number of torpedo's.

An example

[UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=80
IDLinkAmmunitionIntervalDefault1= NULL, NULL, T7Torpedo, 40, T11Torpedo, 40

That would give you 40 torpedoes and 40 rockets

change the amount to your desire
Marka Ragnos is offline   Reply With Quote
Old 12-21-11, 09:53 AM   #6
pip12345
Nub
 
Join Date: Nov 2009
Posts: 4
Downloads: 37
Uploads: 0
Default Any way to use this with TMO 2.2?

Is there any way to use this with TMO 2.2?
Because I want to use this sub really badly.
pip12345 is offline   Reply With Quote
Old 02-23-12, 06:11 PM   #7
Doming0
Nub
 
Join Date: Apr 2010
Posts: 4
Downloads: 15
Uploads: 0
Default

I have edited the NSS_OhioSSBN UPC file to look like the following

[UserPlayerUnit 1.Compartment 4.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=80
IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk27Torpedo, 80

I have also edited the .sim file to state wpn_SubTordedoSys

Rooms


Fore


Storage (80)


(0) = MK27TorpUS


etc

etc
etc


BUT it still only gives me 28 torpedo's at the start of the game.

What am I doing wrong? Thanks =)
Doming0 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.