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Old 08-28-11, 05:10 AM   #1
kakemann
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Hi, Im' trying to enter the mission editor, but I get several errors saying the following:
"unit class ... can not found in the platforms library"

I get this message many times before I reach the mission editor.

Im running OH II base and TDW UI.

It doesn't happen when trying with OH II full - only OH II base.

Is this normal?

Thanks
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Old 08-28-11, 05:48 AM   #2
Trevally.
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Quote:
Originally Posted by kakemann View Post
Hi, Im' trying to enter the mission editor, but I get several errors saying the following:
"unit class ... can not found in the platforms library"

I get this message many times before I reach the mission editor.

Im running OH II base and TDW UI.

It doesn't happen when trying with OH II full - only OH II base.

Is this normal?

Thanks
No - this shows there is something wrong.
can you post your mod list
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Old 08-28-11, 05:57 AM   #3
kakemann
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I tried with only OH II base, and the error appears when starting mission editor.

The error doesn't appear when onlys enabling OH II full
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Old 08-28-11, 05:59 AM   #4
Trevally.
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Quote:
Originally Posted by Poacher886 View Post
Edit: Used the Auto save position, which was just below Norway. I got about 60% up the Keil Canal and it crashed!!, it seems as soon as you get near the Keil base it crashes....the bummer is, i need repairs not just a re-fit!


We had this issue during the beta testing stage.
We suspected that a convoy was either forming or ending at Kiel and getting stuck.
If the traffic jam was bad and the ships could not clear - more ships piled into the mess.
End result - when you get to 30km and PC tries to add all these ships - its too much and ctd.

We were sure we had solved this by changing convoys and path end points.
I have checked sept 39 in the editor and everything looks ok.

Not much help but your base will change on 1939-10-01

Has anyone else had this ctd on returning to port or have you seen huge traffic jams
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Old 08-28-11, 06:02 AM   #5
Trevally.
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Quote:
Originally Posted by kakemann View Post
It's just OH II base and TDW UI 6.7

But, do I have to enable the 2 mods before I enter Mission Editor?
if thats the only 2 mods you are using it looks like an issue with OH II base.

I will test...
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Old 08-28-11, 06:09 AM   #6
kakemann
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Thank you Trevally!

Post back your findings
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Old 08-28-11, 06:12 AM   #7
Trevally.
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Originally Posted by kakemann View Post
Thank you Trevally!

Post back your findings
I have used the roster for full in the base

I will fix this asap
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Old 08-28-11, 06:17 AM   #8
Trevally.
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@ Poacher

What OH II are you using, is it full or base
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