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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#496 |
Nub
![]() Join Date: Nov 2010
Location: La Rochelle
Posts: 2
Downloads: 0
Uploads: 0
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This Mod sounds cool, but i've never installed any Mods for SHIII before. coud someone explain just how i go about doing this. I checked for a Mods folder in Programfiles/UBisoft/Silent Hunter, but couldn't find any. (maybe i missed something.).
[Enable it via JSGME as the original sound pack.] JSGME ?? wtf is that. i'm lost. Is there a thread to show how to install Mods. I'm new to this whole stuff. Thanks.
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#497 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Welcome aboard.
It's a sticky: http://www.subsim.com/radioroom/showthread.php?t=173324 If you intend to mod your SH3 it's highly recommended to use JSGME since it makes all easier... Cheers, SquareSteelBar |
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#498 |
A-ganger
![]() Join Date: Oct 2008
Location: Belgium
Posts: 79
Downloads: 3
Uploads: 0
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I gave this pack a try, and really like (most of) it.
But there seems to be a recurring bug. Sometimes, when diving below 100m, a certain cracking noise caused by pressure gets stuck in an endless loop. Only way to stop it is to reload the patrol, wich takes me about 15 minutes. Anyone else experienced this? |
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#499 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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You don't need to reload.
Simply dive again this deep, let the loop play out by itself. And be done. This happens mostly when one uses time-compression while sound files play. In your chase diving. So don't. Keep in mind that Thomsen's files are powerful ![]() ![]() ![]() ![]() Oh, and if you use SH3Commander, you can adjust the time compression for all the effects when to be played or rendered. ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#500 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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May be not the best place to ask but I don't want to start a new thread for just a question.
So , for one more time I am asking for your help. I want to replace the sound file that comes with crash diving, the ALARM one, with the original one from Das Boot (I have that sound file already). But despite messing around with sound files, I failed. Thank you. |
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#501 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
If you want to replace them, you'll have to swap out all nine as they use different voices for the same effect. It should be a simply case of copy, paste and rename files unless you want to install them via a JSGME mod. For the latter, simply create a new folder named Das Boot Alarm, (or what have you), and then set up the following directory structure inside. First would be a 'data' folder and then inside it a 'Sound' folder and inside that a 'Speech' folder containing nine folders labeled '1 to 9.' Finally place a copy of your new file inside each of the nine numbered folders and rename them to 'ChE_K_Crash_dive.ogg.' Last but not least, enable the new mod via JSGME and you should be good to go. Good luck! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#502 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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Thanks a lot Fish In The Water
I am on to it. |
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#503 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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You're very welcome, hope it works out!
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#504 |
Torpedoman
![]() Join Date: Feb 2011
Location: Ubooting
Posts: 118
Downloads: 246
Uploads: 0
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I request ur permision for add ur mod to mine ,in this link
http://www.subsim.com/radioroom/showthread.php?t=187114 thx u man for make this increidible mod ! |
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#505 |
Bilge Rat
![]() Join Date: Dec 2012
Posts: 1
Downloads: 9
Uploads: 0
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Does anyone have the problem with Periscope, TDC, ID Book, UZO etc. being in German?? If anyone has a solution I would greatly appreciate it.
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#506 |
Watch
![]() Join Date: Oct 2012
Posts: 16
Downloads: 12
Uploads: 0
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Anyone got a link to 3.2 version? the subsim one i'm getting 10kb/s
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#507 |
Chief
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#508 |
Watch
![]() Join Date: Oct 2012
Posts: 16
Downloads: 12
Uploads: 0
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Thx got it
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#509 |
Swabbie
![]() Join Date: Jul 2010
Posts: 12
Downloads: 3
Uploads: 0
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I can't seem to get this mod (3.2) to work with FM's New Interior and DD OH.
I tried installing it after, and the hatch wouldn't open. I tried installing it before, and I don't get the engine startup. No response from the crew to the order, and no engine sounds. There are no engine sounds when I order engines ahead either. Aaaaargh. ![]() ![]() |
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#510 |
Swabbie
![]() Join Date: Jul 2010
Posts: 12
Downloads: 3
Uploads: 0
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I am wondering if maybe I am missing parts 3.0 and 3.1? Should they be seperate files to activate with JSGME? Or all included in the 3.2?
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