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#7 |
Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
Downloads: 0
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the DBSM was superb!!
say has any one thought about using the dynamic music system in SH3 have you noticed that the music changes according to your current situation? when your safe and cruising it plays more relaxed music-- when your in battle it plays more exciting music--- the music files are labelled according to the sort of situation they will be heard-- with a randdom selection made from the three or more available music files for example some are labeled battle1 battel2 battel3 etc etc others are labeled hightension 1 etc there's stalker1 2 and 3 etc and tension 1 2 and 3 etc victory 1 2 and 3 etc etc even joy 1 2 and three these don't have to be music you know!!! they could be valves opening and closing- crew conversations -clanks bangs drips- anything you want really--all dynamically played when the situation is triggerred-- battle sound s only play when in battle etc etc-- what a great system---anybody done anything with it yet? as it picks a random selction from the battle sounds when in battle the sound scape would never be the same twice and i'm betting your not limited to just battle 1 2 and 3 etc i reckon you could just as easily go up to battle 124 and the game would automatically randomly pick a battle sound to play from the full list of 124 sound files when you are in combat- and revert to a sound file chosen from the tension list after the initial combat as you are escaping (tension-high tension etc) or being stalked or stalking etc etc--infinite variation dynamic AND random
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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