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Old 08-12-11, 09:55 AM   #1
mia389
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Do you CTD after starting in base then saving game on patrol? Or are you trying load a saved game that was saved before you updated your UI?. The method I posted with R.E.M is just a fix for R.E.M if you use R.E.M. I posted that because the orignal poster had his mod list and REM was in it.
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Old 08-12-11, 10:25 AM   #2
Art2War
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It seems all my woes are coming from still being on patrol .

My plan of action shall be after returning to base ..


Modify My Sub's sub.sns file comment out - Snorkel feature.
Enable 6_7_0 Mods.
Start game check results ... seeing if Uboot_Sensor.sms is affecting game.
Last result .. continue with 6_7_0 version but remove R.E.M - Mod

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Old 08-12-11, 12:18 PM   #3
mr.artur_96
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OK once again. The situation looks like that:
I was starting new carrier with OPEN HORIZONS II. That was my firsth patrol when on returning course I've updated UIs 6.6.0 to 6.7.0 and suddenly things started to happen. When I tried to load my save game at patrol the load was dead ( loading screen was suddenly black and nothing happend ).
OK the hell with this patrol so I have started new carrier and everything was fine BUT I've noticed one annoying thig IN THE MIDDLE OF CONNING TOWER !! THERE IS SNORKEL !!

My mod list :
Magnum_Opus_v0_0_1+ patch
Capthelms SH5 Audio Mod
Radio Paris French Music Full Version 1.2
Grossdeutscher Rundfunk
nVidia missing lights
sobers talking conning crew mod
DE SH5 Basemod ( realistic version ) v2.1
DE SH5 Waves ( hurricane version ) v2.1
DE SH5 Atlantic Floor v2.1
DE SH5 DarkerNights v2.1
DE SH5 Undersea ( temperate and polar ) v2.1
DE SH5 Shallow Waters v2.1
IRAI_0_0_30_ByTheDarkWrath
FX_Upadate_0_0_18_ByTheDarkWrath
NewUIs_TDC_6_7_0_ByTheDarkWrath
NewUIs_TDC_6_7_0_jimimadrids_map_tools
NewUIs_TDC_6_7_0_New_radio_messages_German
Manos Scopes-patch for 16x9
R.E.M_by_Xrundel_TheBeast_1.2 ( TDW UIs & FX compatible )
NewUIs_TDC_6_7_0_Real_Navigation
OPEN HORIZONS II
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
SH5Lifeboats_2.0
harbour fix for all campaigns from OH II full
Equipment_Upgrades_Fix_1_2_byTheBeast
BDSM SH5 v 1.3Basemod
BDSM SH5 v 1.3optional-6db daped Sonarguy
BDSM SH5 v 1.3optional always shouting WO in normal mode
BDSM SH5 v 1.3optional NavMap babeling
BDSM SH5 v 1.3additional crew sounds beta6
BDSM SH5 v 1.3optional remaining orig sounds canverted to 22 Khz
BDSM SH5 v 1.3optional scary creaks


I'm not a modder so I dont have such knowledge about files and no more ideas to fix it. All I can do is just count on you guys. Or if you have link to UIs 0.6.6 I would be thankful.

Last edited by mr.artur_96; 08-12-11 at 02:56 PM.
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Old 08-12-11, 02:35 PM   #4
mia389
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Im not sure how to get rid of the snorkel. I use a mod that disables it because its not compatible. Thats the PE_MORE_CREW mod
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Old 08-12-11, 03:14 PM   #5
mr.artur_96
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As you can see here : http://www.subsim.com/radioroom/show...66093&page=511 it looks like problem is here -> "- Incorporated my Uboat_Snorkel mod into this one (all uboat's snorkels are enabled by default) " I'm not the only one with that problem. It looks like I or We with the snorkel problem needs to wait for TheDarkWraith reapairs.
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Old 08-12-11, 10:08 PM   #6
Art2War
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yep ...

started new patrol .. added fix with UBoot_Senor.sns fix .. as by TDW

even disabled REM .. MOd same result

Sad to say .. same result CTD ..

Lost for now in 6_6_6 world ..

Thxs for all the help .

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Old 08-12-11, 10:46 PM   #7
Art2War
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Tomorrow nite will be last resort ..


Before enabling 6_7_0 .. + adding REM UbootSensor.sns fix i will disable -Snorkel feature in My Sub's sns file


If not lost in 6_6_6 world.

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