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#1 |
Ace of the deep .
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You definately need to start a new career , i loaded my mid patrol save again and nuthin .
Last edited by THE_MASK; 08-04-11 at 11:16 PM. |
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#2 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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Hey Sober, what mod gives you them textures inside the sub like that. I am using Naights Submarine textures v1.2. I might give my sub a new look when I get back to port though.
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#3 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Just did a test run with this lovely new mod + the Ui-boat 4.14 UI
New campaign - No FPS drops ![]() - All hands present on deck ![]() - When submerged boat is getting crowded ![]() So far it runs flawlessly. ![]() |
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#4 |
Soundman
![]() Join Date: Aug 2010
Posts: 144
Downloads: 79
Uploads: 0
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Thanks for checking things out Sober -- much appreciated. When you tried your existing campaign did you try the double load? That's something I just can't figure out: why the files will not load the first time
![]() With my setup, I can load the crew in or out of bunker with new campaign or old. Maybe this is strictly mod dependent as I AM using MO. Mileage may vary and it's good to hear people's experience ![]() @Silent steel ... are those guy's feet sunk in the deck in that pic or is it just a weird angle? On my setup, there's actually a slight levitation -- the crew's feet are a few centimeters above the deck. ![]() |
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#5 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
back soon Edit; Nope, their feet are visible, not sunk into the deck but as you said - with a slight levitation. // |
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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this is really nice stuff, paris! great.
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#7 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Sorry to ask here, but what hud are you useing Silent? Looks very clean.
i dont like the stuff in the bottom left and yours is the one i need to upgrade to.
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Just help someone.....it makes a difference |
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#8 | ||
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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![]() Quote:
Quote:
![]() This is The Ui-boat User Interface by Reaper7. Used it this morning to test this new More Crew Mod's compatibility. This is a standalone UI so you can't use it with MO or New UIs by TDW so disable them and after this you can enable it with JSGME. Download it here http://www.subsim.com/radioroom/downloads.php?do=file&id=3171 / ![]() |
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#9 |
Nub
![]() Join Date: Sep 2009
Posts: 4
Downloads: 294
Uploads: 0
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Good afternoon.
![]() About to add to your mod, more to the crew deck gun, is it possible in future? Now the calculation of a deck gun 2 people, it would be good to add at least another three, or more to your liking. And is there a possibility that would be fired from a deck gun, the calculation gave the shells from the wheelhouse to the deck gun? |
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