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Old 08-02-11, 05:48 AM   #16
Paul Riley
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Plus some of the minefields have been sown at varying depths and surface traffic has been scripted away from said areas.

On occasion when attacking surface traffic their zig zagging will mean they wander into the edge of the minefield with the obvious resulting consequence.

Very bad weather can also cause them to drift into said danger areas.
Interesting Jim,because as I was leaving Wili on this patrol a few days ago we spotted a glow on the eastern horizon,after checking through my binos it was a ship on fire,could he have hit a mine then?
God knows what nationality it was!
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Old 08-02-11, 06:23 AM   #17
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Certainly not beyond the realms of possibility.
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Old 08-02-11, 07:27 AM   #18
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Good god! thats my home base!
Why on earth would they put mines around their own ports?,to prevent the British sneaking in?!
All the Axis bases have ASW defenses, why wouldn't they? There's a war on, lol. You put defenses around your own harbors because you can tell your own people where they are. You just don't tell the enemy where they are. Mostly they are around the edges of the harbor entrances, as long as you stay in the middle of the channel in and out (or just follow your minesweeper escort, that's what he's there for) you should be fine. At any rate there is a drag-down chart in your Nav Map screen that shows you where they are.

There's no reason for a vessel that is welcome in the harbor not to run right up the middle of the channel. With the enemy it's a different matter and as was noted above, the defenses are there to keep them from sneaking in undetected.
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Old 08-02-11, 08:58 AM   #19
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There's also mines near the exit routes from Wilhelmshaven, north of Helgoland Island. How do I know? Well, one of careers ended there... Now I HATE leaving Wilhelmshaven.
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Glad it's not just me that's hit a mine and ended a career near Helgoland
Most of my mine encounters have happened near Helgoland. First crawl through Kiel kanal; bang; and grey wolf limps to Helgoland port to lick it's wounds.
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Old 08-02-11, 10:38 AM   #20
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British minefields at Helgoland

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Old 08-02-11, 02:32 PM   #21
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That was one picture I didn't wanted to see, altough I'm pissed about those minefields.

Tommies mine Helgoland, so I sink their ships
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Old 08-02-11, 02:46 PM   #22
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They aren't there all that long
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Old 08-02-11, 05:39 PM   #23
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There's also mines near the exit routes from Wilhelmshaven, north of Helgoland Island.
I ended a career near Helgoland too. I suspected it was a minefield for a few weeks now...but you guys confirm it. It definitively adds to the dangers of sailing it the North sea. Cant wait to visit the CB at Brest next year!

At least sailing through the Bay of Biscay should be safer...for a while that is!

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Old 08-02-11, 09:28 PM   #24
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There's a war on, lol. You put defenses around your own harbors because you can tell your own people where they are. You just don't tell the enemy where they are.
What we seem to have here is a failure to communicate. Perhaps if we all got together and 'talked it out' there wouldn't have to be a war on...

Naaahhh, where would the fun be in that?
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Old 08-02-11, 11:32 PM   #25
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Tommies mine Helgoland, so I sink their ships
I bet they see it a little differently.
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Old 08-03-11, 02:02 PM   #26
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...There's no reason for a vessel that is welcome in the harbor not to run right up the middle of the channel.
Just like HMS Cambeltown did at St. Nazaire.
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Old 08-03-11, 02:33 PM   #27
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Yeah but those guys were crazy.

Also at St. Nazaire straight up the central channel is pretty much all there is.

Most subnets ran all the way across harbors, and were attached either to a motor system or a tugboat which pulled them aside when friendly ships were entering or leaving.
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Old 08-03-11, 04:00 PM   #28
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I bet they see it a little differently.
Payback is a payback is a payback, especially in a form of burning tanker
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Old 08-03-11, 08:28 PM   #29
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...
Most subnets ran all the way across harbors, and were attached either to a motor system or a tugboat which pulled them aside when friendly ships were entering or leaving.
Now that would be a cool mod.
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Old 08-03-11, 09:05 PM   #30
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Now that would be a cool mod.
Hey now, don't be giving anyone any bright ideas. I've already ended at least two careers hung up on the darn locks.
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