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Old 11-08-05, 11:57 AM   #211
The Avon Lady
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Quote:
Originally Posted by jaxa
Oh, women!
I've got wife from 7 years, the most difficult years of my life.
I'd love to tilt the keyboard over in her direction.
Quote:
BTW, we must wait for Rubini's free time and new version of HT, full compatible with RUb 1.45.
We don't. Rubini said you should still be able to use HT 1.46 with new RUb version 1.45.

Two weeks without the HT Mod is eternity!
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Old 11-08-05, 12:29 PM   #212
jaxa
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"I'd love to tilt the keyboard over in her direction. "

Women solidarity!
I love my wife very much, she is very patient woman.

Yes, it's possible to use HT 1.46 with RUb 1.45, but for the best results it will be better to wait for version designed for RUb 1.45. I'm after patrol now and I can wait few days.
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Old 11-22-05, 04:18 PM   #213
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Any news on the new version???
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Old 11-25-05, 07:58 AM   #214
Rubini
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joea,

Yes i will release a final version. I'm involved in another personal SH3 project at this moment but it will include a newer HT version. If this project don't go ahead for any reason then I will release only the newer HT mod update for RUB 1.45 or for the future RUB 2.0. The main new feature at this moment are:
1. A new way to play with Milk Cow that don't need to modify your basic.cfg file and thus avoiding any problem with grids and dates on SH3.
2. A complete new historical scenario for 30th Flotilla (Black Sea Operations)
3. A new flotilla: 3rd Flotilla, La Rochelle.
4. A lot of small adjusts in port traffic.

(I also tried to mod the departure place (subpen or open dock) to meet the historical events concerned to the construction of mid war subpens but it's not possible in SH3. The game always read the first reference for the departure place independent of the date.)

These are a very time consuming tasks. I need time.

Rubini.
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Old 11-25-05, 10:06 AM   #215
jaxa
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Old 11-25-05, 03:08 PM   #216
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Sounds like some great changes you're working on!
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Old 11-26-05, 05:51 AM   #217
joea
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Excellent Rubini.
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Old 11-27-05, 04:21 PM   #218
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Default Hi All

I'm back again after a long escape.

Nice to see everyone is still so dedicated.

I've seen the last change, and hope to see some
of the dolphins hehe.

Great Job Rubini.

As always if you need a "maniac" ( ) to get the
starting point in some harbours, feel free to pm
me. I've some free time and could perhaps
help you a little in your task.

Have a good day.

Stavinsky
< Still patrolling somewhere, but crew reported on vacation>
< on a pacific island :rotfl: >
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Old 11-27-05, 07:58 PM   #219
Rubini
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Nice to meet with you again Stavinsky!

Yes I should like some help from you. Check your PM!

Rubini.
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Old 11-29-05, 06:34 PM   #220
Syxx_Killer
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Hi Rubini. I was tinkering around with SHIII for the first time in what seems like aeons. I came across a possible glitch. It has been quite a while, but if I remember right, HT1.46 had the fixed reflections DAT for the AI U-boats? I was using a different skin. I noticed for the fist time that the conning tower is the stock one while the deck and hull is the custom one. I tried some other skins for the AI Type II, with the same results. However, in the Museum the conning tower matches the hull. Before, when I was using the non-reflective DATs for the AI Type II skins, the conning tower matched when I encountered one. I noticed the mismatch when I was messing around with a new campaign in 1939 in Kiel.
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Old 11-29-05, 08:58 PM   #221
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hope you still make a stand alone version
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Old 11-29-05, 09:28 PM   #222
Rubini
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gdogghenrikson,
-I will make a stand alone and RUB as usual!


Syxx,
-Two weeks ago I post a fix that correct all the textures names on Aiuboats. Is this what you need?.
Direct link:
http://rapidshare.de/files/7680880/A..._names.7z.html
Thread link:
http://www.subsim.com/phpBB/viewtopi...asc&highlight=

Rubini.
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Old 11-30-05, 10:57 AM   #223
jaxa
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Rubini, what about your work? Start, middle or final stage?
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Old 11-30-05, 11:59 AM   #224
Rubini
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Quote:
Rubini, what about your work? Start, middle or final stage?
I'm in the middle i guess. I will post some pics and the final readme in a few days.

Rubini.
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Old 11-30-05, 01:56 PM   #225
jaxa
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Fine, I'd like to read readme.txt and wait for final release.
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