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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Eternal Patrol
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http://en.wikipedia.org/wiki/List_of...ed_States_Navy http://www.uboat.net/allies/warships...ype=Battleship I'm not saying it couldn't happen, I'm just saying that any skipper's claims have to be suspect in the light of engineering limitations. http://www.navweaps.com/index_tech/tech-003.htm http://www.navweaps.com/index_tech/tech-029.htm http://www.navweaps.com/index_tech/tech-028.htm http://www.navweaps.com/index_tech/tech-095.htm http://www.navweaps.com/index_tech/tech-104.htm The above tables are all for battleships and aircraft carriers, but the principle is the same for any vehicle. If you have a car that goes 100 mph on 100 hp, doubling the horsepower to 200 will only get you up to about 150 mph. Doubling it again to 400 hp will only give half as much again, or 175 mph. doubling it again to 800 hp will get you to 187 mph. Of course changing the gearing can gain you a little speed in exchange for reduced acceleration, but even in the days of 1000 horspower twin turbocharging grand prix cars barely made 200 mph. If a sub is going 21 knots on 5400 horsepower dredging up another 20 or 50 hp won't make any difference, and I don't know where they'd find another thousand. [edit] As for the anecdotal claims, the only thing they had to go on was the tachometer. The only way to measure a ship's real speed is in a timed trial between two points measured from land, and that is done under controlled conditions. Did any timed trials ever get a Gato past the claimed 20.25 knots?
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#2 | |
Grey Wolf
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Location: Egypt
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#3 | |
Eternal Patrol
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I'm not saying it didn't happen. What I'm saying is that I have 35 years experience playing tabletop wargames with 'gamers' who want every advantage, and their justification is always the same: "I read it in a book somewhere".
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#4 | ||
Silent Hunter
![]() Join Date: Sep 2010
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I've read the same thing that Eric did. I believe it was in O'Kane's CLEAR THE BRIDGE. His claims would be based on the speed incicated by the Bendix log. I don't know what you refer to when you use the term tachometer. While the Bendix log would not be as accurate as a timed trial, great care was taken to calibrate it for accurate results. If it had not been accurate, the firing solutions genarated by the TDC, would not have been sound. Quote:
Perhaps not, but there are more variables here in a Gato or any sub, than with a battleship. Current displacement, and charge on the battery would affect this. Do timed trials usually involve pushing engines beyond their design limits? |
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#5 | |||
Eternal Patrol
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It's a device that counts engine revolutions. You can judge your speed by the revolutions. Unfortunately the problems I mentioned earlier make it less accurate the faster you travel
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http://www.maritime.org/fleetsub/log/index.htm The first thing I notice is that it operates on a similar principle to the pitot tube. This may affect accuracy at high speeds, or it may not. As I said, I'm not saying it didn't happen, just listing the reasons why I tend to question it. Quote:
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On the other other hand I don't lie and I don't cheat, so when I find something that supports an opposing argument I don't sweep it under the rug. I tracked down Bubblehead1980's mention of Fluckey and Barb, and sure enough he not only claimed to have made 23.5 knots using "150% overload", however that works with a diesel engine, but was officially credited with a world speed record for it. http://en.wikipedia.org/wiki/Eugene_B._Fluckey Again, I'm no engineer, but I do have a basic understanding of how these things work, and while Bubblehead "has no doubt" that it happened, I still do. But you have your statements from the people who were there, and I can't dispute their claims. I can, however, question the equipment, but I can't prove it. You talked about the accuracy during an attack, but an attack takes place at 2 knots, not 20. Are the instruments accurate at higher speeds? Car speedometers and aircraft air speed indicators are not. So it's an impasse. But I will leave you with one question: If it's realistic to allow the special ability to boost the speed that much, is it still realistic to not have any chance of an engine breakdown at the worst possible moment? To my mind you can't have one without the other and still claim realism.
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#6 | |||||
Silent Hunter
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You may be right, but it is still hard for me to believe they would push engines far past their limits in peacetime trials. Or maybe the boats became lighter during refits? Quote:
I don't know enough about this sort of thing to even guess. 150% does sound incredible. Quote:
I skimmed through the manual for the Bendix log. I didn't see any standard for accuracy, but they did calibrate them at 2 speeds minimum (low and high) and at as many as possible, time permitting. They had to be good not just during a submerged attack, but throughout an approach, surfaced or submerged. The maintainace/ calibration proceedures were very involved. They were obviously considered important. Quote:
Agree. Quote:
I agree completely. The magic-engines that never break down is a weak point in the game. So is the rocket-like acceleration of everything. What is the speed advantage of the special abilities anyway? I had assumed it was a mod-dependent thing. I've never had it in the game, so I never gave it much thought before. |
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#7 |
Eternal Patrol
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I think we're agreed that we don't have a definitive answer, and may never. The only thing I'm still insisting on at this point is the trials. For surface ships they really did pull out all the stops, running with no ammunition, no stores, minimum crew and fuel, and gave it everything they had. In the early days of destroyers (British, 1892), when they were coal-fired, they actually doubled the shovellers, working them in two shifts, ten minutes at a time, so they were shovelling their absolute hardest all the time.
Unfortunately I haven't been able to find any official trial data for any submarines. I suspect they didn't run speed trials because nobody cared if they could reach their designed speeds. After all, no sub is going to outrun a destroyer (pre-nuke of course).
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