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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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Also before enabling NewUIs_TDC_6_6_0_ByTheDarkWraith look in C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_6_0_ByTheDarkWraith\data\Scrip ts\Menu\TheDarkWraithUserOptions.py
for all the options . |
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#2 |
Ace of the deep .
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#3 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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thanks sober!!!
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#4 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Still no depth keeping mod from TDW... :S
any ideas? And this site wont let me download any more files today! ![]() |
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#5 |
Ace of the deep .
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It took a bit of detective work to find it .
You would have no hope . http://www.subsim.com/radioroom/show...eeping+Problem |
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#6 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Ok it all looks great...
but oh gosh.. no sub marked on the nav map.. I guess that is the real navigation stuff? I'd best look through all the options etc and see what to do with it.. I love how realistic that could feel, but I'd want it to atleast show my sub even if it is the nav officers guess, the realism would be awesome.. but alas, I dont' have time to play a game where even arriving at the mission site is a challenge... ![]() ![]() |
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#7 |
Ace of the deep .
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If you follow the instructions to install real navigation you get a cross to mark where your navigator plots your position on the navmap . I use Trevally Automated Scripts v0.6 , real nav script and the navigator plots a position on the navmap every 2 hours . It doesnt make it that hard to navigate , just way more fun .
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#8 |
Black Magic
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#9 |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
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Is there a list of controls for the attack disk? I've no idea how to turn the dials rather than the pointers, or even turn it over!! :S
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