![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#6 | |
Seaman
![]() Join Date: Apr 2005
Posts: 39
Downloads: 28
Uploads: 0
|
![]() Quote:
![]() current order: Accurate German Flags NDB,NDH OM#1 - No Dialog Indicator Capthelms SH5 Audio Mod No magic skills v1.5 MCCD compatible MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible FX_Update_0_0_16_2_ByTheDarkWraith NewUIs_TDC_6_6_0_ByTheDarkWraith NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_6_0_Real_Navigation OPEN HORIZONS II OH II remove reduce ported ships mines etc v4 ( 20% mines ice dolphines v2 and 50% reduced port ships from OH II full) OH II and Light Campaign Radio Messages V2 R.E.M_by_Xrundel_TheBeast_1.2 sobers chimney smoke V2 Trevally Automated Scripts v0.6 Trevally Tutorials - All v0.2 (for TDW UI) Manos Scopes-Core Files Church's Compass Dials Mod v2.2 option one sobers see thru wake fix Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Waves (normal) V2.1 sobers reduced fog V2 SH5 sobers_realistic_underwater_FX2 IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface critical hits 1.1 Torpedos Critical hits v 1.2 I left off the 16 by 9 fix as i'm playing in 1600x1200 and twd's patcher as I'm running the steam version. Any ideas on where I can find the rest/Missing ones? Really worried about the depth keeping and water disturbances both by TDW... and I guess I'll need to restart my campaign? |
|
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|