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Old 07-15-11, 11:38 PM   #10
0rpheus
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Join Date: Jul 2011
Location: UK
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Thanks Eric & Torpx - you've both been a great help! Running 1.5 & TMO 2.2, for future reference.

I wasn't getting that AoB was the angle of my boat, using the protractor I can get it now. Same with the speed (that 3 minute rule is very handy!), I've just run a couple of test patrols and managed to calculate 3 targets (very sparse hunting, typical!) successfully. It seems to have clicked

Re convoy approaches and night attacks, the way you both describe it there are a huge amount of variables to take into account. I rarely go for larger convoys, preferring single merchants where possible, but occasionally I take on a smaller convoy with 2-3 escorts and that's where I run into trouble. Just trial and error I guess, will have to look up when the IJN get radar on warships and merchantmen and compare it to my experiences of the game timeline.

Thanks again, especially Torpx for your clear explanations. Now I just have to stop swearing under my breath trying to get a range in high seas!
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