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Old 11-18-05, 10:37 AM   #3
Redwine
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Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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Quote:
Originally Posted by timetraveller
Hi Txema,

I would think that 0 degrees is probably the vertical. Then, 90 degrees would be straight out at water surface level from where the water intersects the ship's bow line. From what I've read, hydrophones were located on the underside of the ship, so it's plausable that they might have 10 degrees upward arc sensitivity. I'm sure someone better in the know will correct me here if this is not so.

The sonar beam seems a little narrow though (10 degrees). Maybe 45 degrees would be closer to real. However, the game devs might have set it that way for playability??

Good questions you present.

TT

Whoow ! I think so it finally explains why they can detect my full turns even when they are just over my stern like as if they have a video camera under keel.

Based on your explanation, 80 is due the sensor is underkeel, then if we put min 90 they can not sense a movil on surface.

But 80 is too much i think so, the kell will be an obstacle for reception of signal, may be a valur of min 87 or 88 may be more realistic.

And the value of 170 may be the responsible of the "underkeel video camera", they can hear me when they are 10 degrees rear me, may be a 135 is a more realistic value, or if not, almost can produce a more realistic behavior. :hmm:

I think so it will take a good time for the sonar opearator to detect a change in the target course, specially if it is just under him. :hmm:

In game this detection, and inform to control room, and it to rudder contrl, and make the turn is instantaneously......

What do you think ? :hmm:

Thanks in advance.... Red.
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