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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Right, so it was working perfectly fine, with GWX and SH3 Commander.
I installed all the mods and it ran perfectly for a patrol, I sank 17,000 tons of shipping, saved and then exited the patrol. Went to my next patrol where it began to load up before it had another CTD, this time not even reaching the NOT SO LONG AGO screen. I've used BCDedit to make Vista run with 3GB of memory and I've also tried running it without the integrated orders and open hatch mod being enabled, as suggested, but it still has a CTD. If there is anything else that I could try it would be greatly appreciated, in the meanwhile I'm going to check my mods one by one as Jimbuna has suggested. Thanks in advance guys. |
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#2 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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If you're going to start checking them individually, I'd start by disabling: 'GWX 3 Wilhelmshaven, St Naz, Schluese & xtra ships V6' It's the most memory intensive from your list and has the greatest potential for possible conflicts and other (ill-desired) side effects. Good luck! ![]() |
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#3 | |
Chief of the Boat
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Add all the mods that come with GWX and leave the mod BBW and I created. I have personally ran the above and a boat load of others on 2GB RAM for quite a few years in the early days. A PITA I know but I would uninstall everything including the SH3 folder in C\MyDocs, perform a registry clean with regvac (my choice) or crapcleaner then reinstall the SH3 game and GWX mod (installation advise available from the GWX website...click on my sig). Enable the GWX mods plus the St Naz, Schluese & xtra ships V6 then ensure everything is stable and running fine. After that, install one mod at a time and so on and so forth. |
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#4 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Thanks Jimbuna, that's the plan for tomorrow, fingers crossed it works.
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#5 | |
Chief of the Boat
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#6 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Right so I've finally sorted it, defragged the computer and checked the files one by one, I'm just annoyed that the mod that doesn't work is the Wilhelmshaven port St Naz and Schluese, xtra ships mod.
One day I'll grab me a computer that can run it, but ah well at least its working now and I got to see the great work before the crashes ![]() Thanks for the help everyone, this Kaleun can get back to hunting again. |
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#7 |
Eternal Patrol
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It's funny. I have XP 32-bit and run Wilhelmshaven with no trouble. What kills my game is the GWX Enhanced Damage Effects. Every time I sink a ship all that oil and smoke causes a crash. I'm not complaining, because everybody already knows this, and even Jim couldn't figure it out. I'm just pointing out the weirdness that causes one system to crash with one thing and another to fail on something completely different.
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#8 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Let's hope you're sorted for good this time and happy hunting! ![]() |
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#9 | |
Chief of the Boat
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