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#1 | |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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![]() Quote:
I use Winmerge to keep my menu_en.cfg compatible, with any new mod that will change that file. It also can't be a memory issue imo, since you're using only a few mods, none none of them are a heavy load on your memory. Accept maybe the Wilhelmshaven, Schluese & St. Naz mod. But I'm running way more mods on 2 Gig's of memory and am having no problems. Maybe it's the GWX Open Hatch. I never use that one but Open Hatch mods seem to cause some problems on a regular basis. What is the B25 Das Boot Green mod btw?
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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#2 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Finally solved the problem, so thanks for the help everyone
![]() Really can't thank you guys enough! And to Bakkels, it's a mod that turns the Atlantic alone to a green colour, it says it conflicts with the GWX 16km environment mod, but it works fine for me. |
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#3 |
Chief of the Boat
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I presume you've installed the above list of mods.
In future addons only try one additional mod at a time and try loading the game before adding anything further. This method can save you a lot of time and trouble. |
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#4 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Right, so it was working perfectly fine, with GWX and SH3 Commander.
I installed all the mods and it ran perfectly for a patrol, I sank 17,000 tons of shipping, saved and then exited the patrol. Went to my next patrol where it began to load up before it had another CTD, this time not even reaching the NOT SO LONG AGO screen. I've used BCDedit to make Vista run with 3GB of memory and I've also tried running it without the integrated orders and open hatch mod being enabled, as suggested, but it still has a CTD. If there is anything else that I could try it would be greatly appreciated, in the meanwhile I'm going to check my mods one by one as Jimbuna has suggested. Thanks in advance guys. |
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#5 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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If you're going to start checking them individually, I'd start by disabling: 'GWX 3 Wilhelmshaven, St Naz, Schluese & xtra ships V6' It's the most memory intensive from your list and has the greatest potential for possible conflicts and other (ill-desired) side effects. Good luck! ![]() |
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#6 | |
Chief of the Boat
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Add all the mods that come with GWX and leave the mod BBW and I created. I have personally ran the above and a boat load of others on 2GB RAM for quite a few years in the early days. A PITA I know but I would uninstall everything including the SH3 folder in C\MyDocs, perform a registry clean with regvac (my choice) or crapcleaner then reinstall the SH3 game and GWX mod (installation advise available from the GWX website...click on my sig). Enable the GWX mods plus the St Naz, Schluese & xtra ships V6 then ensure everything is stable and running fine. After that, install one mod at a time and so on and so forth. |
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#7 |
Swabbie
![]() Join Date: Jun 2011
Location: Lincolnshire UK
Posts: 14
Downloads: 50
Uploads: 0
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Thanks Jimbuna, that's the plan for tomorrow, fingers crossed it works.
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#8 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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