![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#3226 | |
Seaman
![]() Join Date: Apr 2010
Location: Sens, France
Posts: 31
Downloads: 11
Uploads: 0
|
![]() Quote:
However, when playing with high realism settings, I think it is unnatural to have TC getting back to 1x only when you spot an enemy ship as you have no means to know if it is a friend or a foe, that is why I asked if it was hard-coded or if it would be configurable. |
|
![]() |
![]() |
![]() |
#3227 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
|
![]()
As the war moves on you'll be patrolling more in IJN waters so the 1X TC for friendlies won't be much of a big deal.
You have no doubt missed it the the battle of the Coral Sea is early May 42. Even after the area around the Salomon Islands stays active through most of 42. The Markassar Strait picks up a little later as does the Luzon Strait. Java and Flores Seas also good in mid 42 to 43 late.. Try this link for WWII battles. http://www.combinedfleet.com/battles Magic
__________________
Reported lost 11 Feb. 1942 Signature by depthtok33l |
![]() |
![]() |
![]() |
#3228 |
Watch
![]() Join Date: May 2011
Posts: 25
Downloads: 58
Uploads: 0
|
![]()
I love TMO but i like to see the yamato skin be med gray instead of the light green color.
![]() |
![]() |
![]() |
![]() |
#3229 |
Seaman
![]() Join Date: Jan 2007
Posts: 41
Downloads: 4
Uploads: 0
|
![]()
Well, it has been a few years since I have posted here. I loaned my SH4 to a relative and it disappeared. So I just bought a new copy from a UK supplier. I have loaded mods in the past so it looks like I have it all set up properly. I put the patch on to 1.4 and tried to load the mods in the correct order. I am on win 7. first message I get is "file not found data/menu/data/black80.tga, plus many more after that. I am probably doing something basically stupid but wanted to see if anyone had a quick suggestion
|
![]() |
![]() |
![]() |
#3230 | |
Argentinian Skipper
|
![]() Quote:
Best regards and congratulations for the return to our virtual war. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
|
![]() |
![]() |
![]() |
#3231 |
Seaman
![]() Join Date: Jan 2007
Posts: 41
Downloads: 4
Uploads: 0
|
![]()
I am just getting back into it and I am not sure what the TM 2.0 is supposed to do. One item I seem to miss is the acknowledgement of orders - like go to battle stations and such. Seems like my sound might not be working right. I will check out further but if you know anything thanks for letting me know.
|
![]() |
![]() |
![]() |
#3232 |
Seaman
![]() Join Date: Jan 2007
Posts: 41
Downloads: 4
Uploads: 0
|
![]()
I turned the music volume down and could turn up all the other sounds and now I can hear what I was missing
|
![]() |
![]() |
![]() |
#3233 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
|
![]()
Hi, I moded my TMO2.1 and got trapped!
Now I have sonar contacts while surfaced! Does anyone know how to restore it? Thanks!
__________________
![]() |
![]() |
![]() |
![]() |
#3234 |
Nub
![]() Join Date: Jun 2011
Posts: 2
Downloads: 92
Uploads: 0
|
![]()
How can you go deeper than 450ft? The depth gauge only go's to 450ft.
|
![]() |
![]() |
![]() |
#3235 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
|
![]() Quote:
God Bless Electric Boat
__________________
![]() |
|
![]() |
![]() |
![]() |
#3236 | |
Nub
![]() Join Date: Jun 2011
Posts: 2
Downloads: 92
Uploads: 0
|
![]() Quote:
![]() No, It's not a habit. I almost never go to 450 ft or deeper. |
|
![]() |
![]() |
![]() |
#3237 |
Seaman
![]() Join Date: Jan 2007
Posts: 41
Downloads: 4
Uploads: 0
|
![]()
Any way to tone down or eliminate all the planes? During the day they are always around and I need to dive and stay under for the whole day. They are such a pain and can cause a lot of damage so I usually choose not to fight them. I would need crack shooters and unlimited amo if I stay on top. Seems a little overboard for the planes and I would like to fight ships more.
|
![]() |
![]() |
![]() |
#3238 | |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
|
![]() Quote:
http://www.subsim.com/radioroom/show...light=tutorial Click that link, will take you to Webster's mods. Magic
__________________
Reported lost 11 Feb. 1942 Signature by depthtok33l |
|
![]() |
![]() |
![]() |
#3239 |
Gunner
![]() Join Date: Jul 2007
Posts: 95
Downloads: 31
Uploads: 0
|
![]()
Hey, I just reinstalled the game and UBM along with TMO 2.1, and RSRD for TMO. Now it seems that my sub (no matter which class, Measure 32 or Standard) has no exterior textures (except for deck guns, radars, etc). All I see is matte black. Any suggestions?
Mods: TMO 2.0 TMO 2.0 to 2.1 RSRD for TMO |
![]() |
![]() |
![]() |
#3240 |
Seaman
![]() Join Date: Jan 2007
Posts: 41
Downloads: 4
Uploads: 0
|
![]()
Thanks Magic, I tried the mod. In my version of TMO it caused a problem with navigation - I could not set a plot point. I had to remove the mod. Thanks for your help though.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|