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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1426 |
Black Magic
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Test version of v1.0.0 is available at post #1 at bottom. Ensure to read the reasons why I've released this test version before deciding to test it
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#1427 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() ![]() Thank you man! |
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#1428 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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TDW, a million point question... what happens if the escorts are neutral? For example, a convoy in 40 with 1 or 2 american escorts?
How about the neutral ships sailing in a convoy? |
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#1429 |
Black Magic
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Good question. As of now they are treated no differently than any other unit. I have the ability to see if they are neutral and can make different tactics for them if need be.
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#1430 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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So what they will do on attack? Will they obey to the convoy commander or act independently and set up their own command? Wish you could find a good solution because Im about to add american escort to the early convoys when they were still neutrals.
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#1431 | |
Black Magic
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I'll see if there's anything that can be done about this but I don't have high hopes. There just isn't a lot of flexibility built into the AI. |
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#1432 |
Navy Seal
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By the time the US ships where escorting the convoys - were they not told to attack u-boat even though the US was not at war.
Im sure there are a few examples of this. |
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#1433 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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It is trueTrevally, but in reality it was different. When the U-Boat attacked the Convoy protected by a US (neutral in this time) escort, these destoryers attacked the German submariners.
US escort attacked normally before entering the war with Germany on german U-Boats. Erich Topp sunk a US destroyer Reuben James, which attacked him and other german U-Boats: http://www.uboat.net/allies/merchants/ships/1189.html
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U-552 Tiger IDF Last edited by Sepp von Ch.; 06-10-11 at 04:09 AM. |
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#1434 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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Does the AI operate with multiple sub targets?
I mean multiplayer games especially. And what does it mean? I'm sorry, I dont understand: Quote:
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#1435 | |
Black Magic
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![]() Each tactic used by the AI first checks to see if a torpedo is detected. If so evasive maneuvers are taken. If no torpedoes are detected then it checks to see if a sub is surfaced and close. If so then it will try to ram the sub. If no sub is surfaced and close then it performs the role it was given. These are continually checked while it's performing it's given role. |
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#1436 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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***THE GENERAL*** |
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#1437 |
Black Magic
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To do that would undermine the tactic/role of the unit also. This is because the tactic/role of the unit would be affected by this wait time. Let's say the unit has the plaster role and is within the range of the contact that it varies it's heading based on the contact's bearing from the unit (plus some random amount). If the delay was set to 30 seconds then the unit could not update it's heading to the contact ever update time of the function call but rather every 30 seconds. This would cause the unit to not track the contact and would undermine the plaster tactic/role.
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#1438 |
Nub
![]() Join Date: Jun 2011
Posts: 3
Downloads: 9
Uploads: 0
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Awesome mod bro, ive been useing the newest version you have and its made such a huge differance, its almost an entirely new game.
One thing i have noticed thou is while i was evading a destroyer its made me ctd three times in a row now. Im not sure if its the ira mod or the water disturbance mod. Anyone else have this issue so far? Not complaining by any sense of the word, i really appreciate what youve done...i know your probably tired of us all singing your praises. Thanks just the same Hmm crashed 2 more times in a row all at the same time, removed all mods and no crash, ill test it more tomarro to see which mod it is thats making me ctd. Last edited by Dfalle; 06-11-11 at 01:27 AM. |
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#1439 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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nice mod. even the limited behaviours and the small variety of escorts tactics (as to the dev given limits of "only one sub a time", etc.) show us again, we cant change elemental things of the game. sad thing. even no workaround, to "inject code" to do this?
and what about the ai-subs? any news on that topic, tdw? ![]()
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#1440 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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I was shadowing a convoy and sent few contact reports. Then I put my uboat into the position and had few long range blind shots. The escorts figured out very fast my position and headed into my direction when the Lufwaffe joined the show. Is when all escort had stopped the search and headed back to the convoy at full speed and engaged the air raid. The AI vs AI battle was an absolutely amazing show, but I decided to spice up the battle and I sent another blind salvo. Only 1 torpedo hit a target, but the AI escorts considered the air threat bigger, so they ignored my presence. Really, IRAI is a piece of art as it was in that test version, only one thing to report was the convoy tactic.. they were sailing in circle. And this was their doom as the air raid "reported" the convoy presence and more and more air raid were sent by the campaign engine untill all ship got sunk. At one point there were more planes than ships. Another example of how the AI manage multiple threat was a long time ago with 0.26 when I had the luck to raid a convoy with the help of a wolfpack. It was a total chaos, but the escorts were hunting all of us. So the AI is capable to deal with multiple targets, is just they losing the capability to use a DC tactic.. like plaster. But they hunt every enemy and in the end they sunk all the AI subs.. thats because at that time they were extremly stupid. The AI sub even surfaced and took multiple hit on hull until he decided that diving is a better idea. The AI sub need special attention because right now they are very retarded. |
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