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Old 06-09-11, 08:35 PM   #1
Molon Labe
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The thing I loath is that these have small warhead and in DW 30% damage is just a superficial number while in RL even a 30% hull and shock damage is probably going to incapacitate a submarine rendering it out of combat or severely crippling it effectively making it a neutralized target.

DW 1.04 warhead for the UMGT-1 is 100, and the Armor value for the 688I/Seawolf is 110. So that's 91% damage with a single hit, which would incapacitate the target. System damage was a nice touch.

IOW, I don't think your issue is with DW. They more or less got this one right.
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Old 06-09-11, 09:16 PM   #2
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Originally Posted by Molon Labe View Post
DW 1.04 warhead for the UMGT-1 is 100, and the Armor value for the 688I/Seawolf is 110. So that's 91% damage with a single hit, which would incapacitate the target. System damage was a nice touch.

IOW, I don't think your issue is with DW. They more or less got this one right.
Ah then it's the RA/DWX mod. Been a while since I played stock .

Oh RA...they really made the ASW missile and air dropped torpedoes quite useless.

Thanks for the correction.
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Old 06-10-11, 12:31 AM   #3
Molon Labe
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Well, RA is unfortunately in good company. SCX and NWP did the same thing.
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Old 06-10-11, 02:08 AM   #4
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Well, RA is unfortunately in good company. SCX and NWP did the same thing.
well I don't mind the small hull /health damage as long as other damages are quite taken into account rendering the hit submarine capability to pose threat to drop significantly like a much degraded noise performance, maneuverability, degraded or malfunctioning of some of the sonars and the torpedo tubes and longer response time at least in some minutes after it just had been hit.


Damn it I'd love a game against human opponent atm.
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Old 06-17-11, 04:31 PM   #5
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Well, RA is unfortunately in good company. SCX and NWP did the same thing.

Other three MODs sources (SCX-2; NWP; RA), are more less identical, and only LWAMI - ignores it.
The "Gold Standard" means, only LWAMI Mod - ?
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Old 06-17-11, 11:59 PM   #6
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Mods do NOT count as sources. Sheesh.
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Old 06-18-11, 09:50 AM   #7
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Mods do NOT count as sources. Sheesh.
The convincing answer, tnx.
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Old 06-18-11, 03:49 PM   #8
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