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Old 05-15-11, 04:11 PM   #1
TheDarkWraith
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Ok no more superman arms (arms extended when going through doors and hatches). If the crewmember is walking to the front of the boat they will rotate at every door. If they are walking to the back of the boat they will not.

Have all 4 people in bed, bosun, and cook going forward on crash dive now New video here soon.
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Old 05-15-11, 04:14 PM   #2
7thSeal
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Originally Posted by TheDarkWraith View Post
Have all 4 people in bed, bosun, and cook going forward on crash dive now New video here soon.
Awesome stuff and looking forward to the video of it.
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Old 05-15-11, 05:33 PM   #3
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Originally Posted by TheDarkWraith View Post

Have all 4 people in bed, bosun, and cook going forward on crash dive now New video here soon.
Awesome
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Old 05-15-11, 05:55 PM   #4
TheDarkWraith
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New video is complete. I think you all will be stunned Realize that I've only been working on this for less than 2 days. I'm sure I can make it even better with time.

The crew are not running in this video. They can and will run but I have to make new waypoints for it. I don't want to use the existing waypoints and force them all to run. If I do then it will look silly when a crewmember is going to a station in a hurry for no reason. Once I make new waypoints then those waypoints will be just for running. This way I can have waypoints for normal walking and waypoints for running.

I'll edit this post when it's complete (should be about 15mins to upload - 65MB)
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Old 05-15-11, 06:45 PM   #5
Stormfly
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do we have tc here in the forum ?
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Old 05-15-11, 07:00 PM   #6
TheDarkWraith
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do we have tc here in the forum ?
Kept timing out everytime I tried to upload it. Finally uploaded though. Available at post #1
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Old 05-15-11, 07:15 PM   #7
Stormfly
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thx for the update,

finaly a bit more moving on the boat, looks a lot better without Superman arms, what problems we have if they are running ?

as i played with it i had the forward torp petty officer moving using his idle animations from bow to stern torp room, he waited there for 20 secs and returned, after 30 sec`s he was again on the way. Maybe you can also do something like that for crew idle actions, but with a bit longer pauses in between the movings, so we have also a bit more "live" in crew idle times ?
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Old 05-15-11, 07:18 PM   #8
Stormfly
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regarding the battlestations, if its not possible triggering this, its always possible sending crew`s out of the bunk`s if crew is in "hunter/hunted state" trigger.
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