SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-07-11, 11:23 PM   #1
Fish In The Water
Prince of
the Sea


SUBSIM
Welcome
Committee

 
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
Default

Quote:
Originally Posted by 9emini View Post
edit: actually, I lie. Before I dock, Finished=false and WarOver=false. After I dock, both become true. So I can just dock, quit game, edit careers.cfg appropriately, restart game, and all will be well? I hope so!
That would be my first move. Edit the file and then run a test load to check the results.
Fish In The Water is offline   Reply With Quote
Old 05-08-11, 05:48 AM   #2
9emini
Seaman
 
Join Date: Jan 2009
Location: Aboard the Galaga
Posts: 37
Downloads: 1
Uploads: 0
Default

OK will try editing the .cfg file. Since posting, I've learned that an Oberleutnant zur See is still pretty lowly, so seems my fear of being promoted out of my career (whatever that means) were unfounded .

Now, what about the 'bonus crew' "feature" I mentioned in the first paragraph?
9emini is offline   Reply With Quote
Old 05-08-11, 09:11 AM   #3
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,615
Downloads: 63
Uploads: 13


Default

Each U-boat type cpmes with a default loadout and crew...it is down to you to enlist additional crewmen if you want them.

You really should give SH3 Commander a try and if so don't forget the CFG file for GWX.

Both are available from the link above my sig.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 05-09-11, 10:58 PM   #4
9emini
Seaman
 
Join Date: Jan 2009
Location: Aboard the Galaga
Posts: 37
Downloads: 1
Uploads: 0
Default

Thanks to the helpful replies above (and a quick .cfg file edit), the war is no longer over and I'm powering toward the UK in my shiny new VIIb . Even worked out how to load ammo into the deck gun thanks to a helpful discussion elsewhere in the Radio Room!

Still a bit confused re the qualifications tho'. Your post got me thinking jimbuna - I started a new career to examine the default VIIb crew, then did the same for the IIa. I hoped I could 'derive' my current PO quals by starting with the default IIa PO config, then adding the quals I've assigned to POs since starting current career, and _then_ adding any PO quals present among the default VIIb POs that I didn't already possess. I failed :-( . E.g., the VIIb starts with two qualified PO machinists, while I still only have one aboard my new VIIb. Maybe the game only adds a maximum of two qualified POs during an upgrade?

I don't mean to harp on about this; just don't want to be gifted qualified crew I'm not actually entitled to :-) .
9emini is offline   Reply With Quote
Old 05-09-11, 11:12 PM   #5
timmy41
Weps
 
Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
Default

good god, 7 uncompressed patrols? youre insane!
timmy41 is offline   Reply With Quote
Old 05-09-11, 11:22 PM   #6
Fish In The Water
Prince of
the Sea


SUBSIM
Welcome
Committee

 
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
Default

Quote:
Originally Posted by 9emini View Post
Thanks to the helpful replies above (and a quick .cfg file edit), the war is no longer over and I'm powering toward the UK in my shiny new VIIb .
Congrats and good hunting!

*******

Regarding the crew qualifications, you can always set them manually by editing the 'My Documents\SH3\data\cfg\Careers\[PlayerName]\[SaveName]\crew_config_xx.cfg files'.

The default should look something like this:

[CREW_MEMBER_0]
Name=Arthur Kopp
Index=5
NrComp=0
Type=2
Grad=7
Renown=1001.000000
Patrols=0
Morale=0.800000
Fatigue=0.000000
HealthStatus=0
HitPoints=15.000000
Experience=400
Rank=11
NrQual=1
Qualification0=0
SpecialAbility=-1
MedalsInx0=-1
MedalsCant0=-1
MedalsInx1=-1
MedalsCant1=-1
MedalsInx2=-1
MedalsCant2=-1
MedalsInx3=-1
MedalsInx4=-1
MedalsInx5=-1
MedalsInx6=-1
MedalsInx7=-1
MedalsInx8=-1
HeadIdx=1
HeadTgaIdx=0
BodyIdx=0
BodyTgaIdx=0
HasHelmet=Yes
HelmetIdx=0
HelmetTgaIdx=0
VoiceIdx=1

*******

The two key entries are:

NrQual=1
Qualification0=0

Officers can have up to three qualifications while the game only recognizes one for PO's. Qualifications are as follows:

0 = Watch
1 = Gunner
2 = Flak
3 = Sonar
4 = Helms
5 = Machine
6 = Torpedo
7 = Medic
8 = Repair

Qualification0=5 means the first qualification is Machine.
Qualification1=8 means the second qualification is Repair.

Also, (for two qualifications) be sure to set "NrQual=2", or "NrQual=3" for 3.
Fish In The Water is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:40 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.