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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7231 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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just changed from 6.4 to 6.5 and Im having a problem trying to find the ship recognition manual / SOAN. I feel like an idiot! lol I have clicked on the 'make chart visible icon' but that only brings up the distance and flag charts.
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#7232 | |
Black Magic
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#7233 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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IO Strategic Map 2.2 is not compatible with NewUIs TDC 6.5.0 By TheDarkWraith! With version 2.2 you will lose a large number of functions included in NewUIs TDC 6.5.0, even possible glitches. You need to install IO_StrategicMap_4_2_for_TDWv640 & MO and IO_StrategicMap_4_2_for_TDWv650 & MO patch 1.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#7234 | |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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![]() ![]() sorry for that btw regards |
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#7235 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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#7236 |
Bilge Rat
![]() Join Date: Jan 2010
Posts: 1
Downloads: 81
Uploads: 0
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Dark Wraith, thanks for the great mod, however here is a problem by me...I've used 6.4.0 for a while, everything works fine...but after switching to 6.5.0, i got CTD (right after the loading screen) constantly. When I switch back to 6.4.0, everything is fine again.
The Mod order is as below: Magnum_Opus_v0_0_1 (with patch2) FX_Update_0_0_16_2_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Equipment_Upgrades_Fix_1_0_byTheBeast NewUIs_TDC_6_5_0_ByTheDarkWraith How can I fix it...pls help!!! |
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#7237 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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#7238 |
Stowaway
Posts: n/a
Downloads:
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Just arrived home and cannot believe how far you've taken this game.
Thanks. |
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#7239 |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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#7240 | ||
Black Magic
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The bug of using mousewheel in the speech rec settings box causing other mousewheel things to happen (binocular, zoom scopes, etc.) has been fixed also in v6.5.1 ![]() The bug of using mousewheel is the scope settings box causing the scope to zoom in/out has also been fixed in v6.5.1 Last edited by TheDarkWraith; 05-03-11 at 12:11 PM. |
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#7241 |
Watch
![]() Join Date: Apr 2011
Posts: 21
Downloads: 96
Uploads: 0
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![]() ![]() Uploaded with ImageShack.us I wanted to run the DebugView in windows 7 64 bit and I have not. To capture this error. DebugView, the help is written that is compatible. Run it as administrator. Clean install, no mods, only Multiple UIs for SH5 with TDC. help |
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#7242 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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open the main.cfg and look for these lines: [DEVELOPING] ;Modding=Yes ;MenuEditor=Yes ;DebugScripts=Yes Change them to be like this: [DEVELOPING] Modding=Yes MenuEditor=Yes DebugScripts=Yes I had some friends that had the same problem and here was a solution: 1) unninstal the TDW UI... delte 2) redown again the TDW UIs 3) Enable the new downloaded TDW UIs and DO NOT TOUCH option.py See if is working |
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#7243 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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another thing, hydrophone guy`s contact voice reports have always the highest speech priority, means command speech and answer reports have to wait or are delayed until he is finnished with babeling... would it be possible to change his priority to the lowest possible, or / and having a button or key press to switch the hydrophone or sensor off, or send him to bed ? i optional silenced him allready a bit in SDBSM, but this guy realy needs a complete break sometimes ! ![]()
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Stormy...... Last edited by Stormfly; 05-05-11 at 08:20 AM. |
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#7244 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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I agree that random radio messages popin up on screen can be annoying.
But I could use few stock radio messages in campaign because I wanna get the player attention when a new mission is available and also give him a short briefing about what to do. With the ME2 is just impossible to set up radio messages that will be sent out at a fixed date... this part is bugged. |
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#7245 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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i realy like campaign linked radio orders/intel, most important for gameplay, but for me they have to be in the radio messages log like the others are... simulating beeing a commanding officer of a warship requires very high attention of the simulated radio log, maybe TDW can help here
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Stormy...... |
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dbrn, favorite, new ui |
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