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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#286 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Nice work stoianm. Going to try soon. Which version is closer to the stock game, realistic or normal?
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#287 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thank you stoianm!
![]() Your mod replace your "realistic color exterior mod v1", sobers deck spray mod, real trees and old style explosion mod?
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U-552 Tiger IDF |
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#288 |
Silent Hunter
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Aaah, what must my eyes see: RELEASED !!!!!
![]() ![]() ![]() I test the MOD when I´m beeing back home tomorrow !!! ![]() Best regards my friend, Magic |
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#289 | |
Silent Hunter
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#290 | |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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#291 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Really? I had with realistic color exterior mod" another more detailed and another colors... But when you say Pascal...
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U-552 Tiger IDF |
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#292 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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If you use dynamic env i sugest you to not install after anny other env mod... alll the parameters are very fine tuned to obtain alll the efects and installing any other env mod after can give you ctd or wired efects.... speking about the colored mods of mines... there are only filter... you can try to see if you like... when i made that mod i did not tested with the colors that i used now.... about the sobers env mods... all of them are in the dynamic env mod .. osme of them aa bit tweked to fit in the dynamic env balance
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#293 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#294 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#295 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#296 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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#297 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Also, I noticed something else. Maybe a stock bug and not related to your mod but at night I had overcast skies and heavy fog and I could easily see all the stars and the moon like the sky was totally clear. See the screenshot. Is this normal? Shouldn't all the stars be clouded over?
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#298 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#299 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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#300 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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It is very complex and realistic weather... read the readme and you will understand everything... anyway i strongly recomand to not use any other env mod after the dynamic because all the parameters are very fine tuned to obtain that balance... and you can have ctds or wired efects... so this mod must to be last in your JGSME all the time
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