![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]() Quote:
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
|
![]() |
![]() |
![]() |
#17 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#18 | |
Bilge Rat
![]() Join Date: Apr 2009
Posts: 1
Downloads: 16
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#19 | |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]() Quote:
Steve |
|
![]() |
![]() |
![]() |
#20 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
Other than the stock academy, I have never seen a merchant react to a T1 bubble trail.
Obviously, since it happens in stock academy, and since in stock it is possible for an enemy merchant to stop on a dime, or ramp up speed, I know it is theoretically possible. But I never saw it (granted, it has been years since I played stock). In GWX, merchants seem to behave more in accord with the physics of "real life" momentum. So even if they do spot the trail (and I believe they very rarely do), they cannot react sufficiently to spoil the shot. I suppose if you fired from extreme range on a calm day, and the merchant had an elite crew, the merchant could speed up or slow down enough to cause a miss -- but at that range, a finger twitch of delay firing would also cause a miss. [Yes, I know the GWX modders know exactly what merchants are and aren't capable of, and I appreciate their not telling all. My observations are just that... my observations, without digging into the game files.]
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#21 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
|
![]() Quote:
![]() In other words, I prefer to use tactics that deny them the opportunity to evade a bubble trail rather than sit back and shoot them from ridiculous distances with a ridiculous amount of warning and still take them down. Where's the fun it that? And just to be clear, I'm not accusing anyone of doing this, (as I honestly don't know how other people play), but for me I like a bit of realism in this regard even if it's not modeled in the game. Just an observation, not a critique and no harm intended. Carry on folks! ![]() |
|
![]() |
![]() |
![]() |
#22 | |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#23 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
I've seen them react to the TI's as well. Search lights are lit and there is the beginning of the rudder hard left / right behaviour. They haven't seen my boat as and I have been able to sneak away on the surface.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#24 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
I have not played stock in years, so merchants may well do the turn on a dime stop on a dime dance when they see a bubble train in stock. I simply do not remember.
They certainly do it in the Academy in stock, as we all know. In GWX3.0, I have NEVER seen a lone merchant react to a bubble trail. Ever. If it is with an escort and the escort sees your bubble trail, the merchant will begin the regular zig zag, while the escort comes after you. But that's all. No speeding up, no stopping, no throwing the helm over. I am happy to be set straight, but considering I have encountered every mishap in GWX except this one, I'll believe it when I see it.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#25 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
|
![]()
This has been in NYGM but now that you mention it I'll have to do another attack run with the Atos to see if the search lights are lit by the merchants or the warships. The problem is that the convoy I remember attacking had a cruiser in the middle of it and it might be that the cruiser notified the torpedoes and then the merchants started weaving.
__________________
[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
![]() |
![]() |
![]() |
#26 |
Planesman
![]() Join Date: Nov 2012
Posts: 183
Downloads: 49
Uploads: 0
|
![]()
Probably very marginal effect and applicable only to side hits. In the game much more basic physics, such as the issue of neutral buoyancy, has been given a very rough treatment.
|
![]() |
![]() |
![]() |
#27 |
Bosun
![]() Join Date: Jun 2013
Location: Scandinavia.
Posts: 62
Downloads: 39
Uploads: 0
|
![]()
Rammstein is right. They do indeed turn and zigzag, sometimes even before you fire a torpedo. Then you know its a legal target
![]() |
![]() |
![]() |
![]() |
#28 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
|
![]() Quote:
Actually you can. You can change the specs on year built for each torpedo type. Then put it into cfg. starting load-up for that year/type of boat, as described by you. What I wasn't able to arrange for was to select it in the load-up menu. OTH, I could switch them with those in the type select menu.
__________________
www.fredleander.com - look in to see my new book on Operation Sea Lion "Saving MacArthur" - a book series on how The Philippines were saved |
|
![]() |
![]() |
![]() |
#29 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
Uploads: 0
|
![]() ![]() http://www.subsim.com/radioroom/showthread.php?t=187395
__________________
Raptor |
![]() |
![]() |
![]() |
#30 |
GLOBAL MODDING TERRORIST
|
![]()
Just found a copy!!
http://www.mediafire.com/download/ng...pedo_Editor.7z ![]() Was going through some old boxes to throw out and found the Long Lost DVD!!! |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|