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#7 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Sure! Kriller2, even with the default beam they light up planes up to I dunno, 1500 feet? So if you can get an extended 3d beam looking correct it would be great - just post up a fix.
I tried myself with wings3d but I didn't do it properly - I think. It's quite easy but that tool is rather unintuitive for me and I haven't got max to import properly yet. I think you can extend their actual range in searchlights.dat (using timetravellers great file analyser tool) Someone should take care regarding the AA settings I included though - I noticed in the flak artillery mission the AI crew member was only able to shoot down 2 planes before he ran out of ammo! Rubini - naturally use the mod if you can. If we can get the beam of REF_big to be about 3x though, it would be great... |
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