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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2236 | ||
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Nothing against the guy, but they get it wrong on occasion. Quote:
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Contritium praecedit superbia. |
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#2237 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Contritium praecedit superbia. |
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#2238 |
Watch Officer
![]() Join Date: Feb 2003
Location: a nice little room with padded walls...
Posts: 342
Downloads: 0
Uploads: 0
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Can you stack the powered rails to multiply the boost?
If not I think we could use them to boost a stationary cart inside a booster to come and boost your cart. |
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#2239 |
Ocean Warrior
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stack how? you can put them end to end then put a redstone torch underneath to make them permanently powered. but the same length of powered track doesn't have as much power as a booster line. Course powered track work in either direction.
Another option when working with them is to alternate between signal and booster, but that does not always work well on slopes (if the cart is too slow it will get stuck on the slope). Permanently powered track are best (and use unpowered power track to stop people at stations). switches etc can also be used to power or unpower track Thanks for the map arc. now I just gotta figure out where everyone is on it. Oh i should upload my prototype map. I map edited it to make the trap about the only place anything can spawn. Its nuts how many agro mobs the trap can handle at once. Funny as all heck too watching 15-30 mobs a minute get packed into a 2x2 drowning trap <edit> Oh also I assume there is no issue if with using a ton of signs in one area right? ill need to use a few hundred signs to build the trap. also is this area claimed by anyone? If not I claim ![]() |
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#2240 | |
Admiral
![]() Join Date: Oct 2004
Posts: 2,247
Downloads: 4
Uploads: 0
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I'll be needing buckets. Lots and lots of buckets. On the good side, damp wood doesn't burn, right? EDIT: did anyone experience rain yet, or shall I be the first to sing in it?
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"Tout ce qui est exagéré est insignifiant." ("All that is exaggerated is insignificant.") - Talleyrand Last edited by TteFAboB; 04-19-11 at 05:30 PM. |
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#2241 |
Lucky Jack
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You have rain?
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#2242 |
Admiral
![]() Join Date: Oct 2004
Posts: 2,247
Downloads: 4
Uploads: 0
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Oh yeah! The weather at City 19 is currently thunderstorm! Heavy snow and downpour!
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"Tout ce qui est exagéré est insignifiant." ("All that is exaggerated is insignificant.") - Talleyrand |
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#2243 |
Lucky Jack
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Heading there in but a moment
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#2244 |
Lucky Jack
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The Yogscast - Minecraft Beta 1.5 Updates
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#2245 |
Lucky Jack
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![]() ![]() Rain and Snow in City 19 ![]() Fred the Friendly Creeper ![]() |
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#2246 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Ref: Beta 1.5
I've noticed in my private world that my water-ladder is more sensitive to pointing direction while climbing. Either it is because of a changed water current force (I read it was a bug introduced in 1.4, so I presume they fixed it), or somehow the continous ladder requirement is at play here. The cursor needs to be on the ladder side of the corner to climb quickly. Still, no biggie. It's still faster than regular ladders.
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My site downloads: https://ricojansen.nl/downloads |
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#2247 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Yup, water force seems to be back to normal. No more rapids from a single bucket.
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My site downloads: https://ricojansen.nl/downloads |
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#2248 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
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Just spent 3 hours working on city 19. Task is currently clearing the way for the perimeter wall, which is nearing completion.
Ontop of that I have started construction on the Farm/tree farm, which is in the south east of the city. I should have that finished by today. After that I will work on getting the road system up, along with illuminating every corner of the city. Finally once that is all done, construction of the citadel will begin.
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#2249 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Was gonna post a screenie of mai home surrounded by creepers, but bucket seems to be on the fritz.
![]() Anyway, dropped 1 1/2 stacks of redstone for the clock tower. ![]() Yes, I do feel better about myself now. ![]() What do you mean, "not impressed"? ![]() (edit: haven't seen any precipation since latest path. Did he break it?)
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Contritium praecedit superbia. |
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#2250 |
Lucky Jack
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It rained in City 19 last night so I'd say no. Still haven't seen any thunderstorms though
![]() And thanks for the Redstone, every little helps. ![]() |
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